That is correct. In reality there are 3 major versions of .NET 1, 2, and 4 (different versions of mscorlib.dll)
Rhino 4 uses .NET 2 which includes 3 and 3.5.
Rhino 5 uses .NET 4
lues. What I want to do is combine them so that the structure would be something like:
{4;0}
{4;1}
{4;2}
{4;3}
{5;0}
{5;1}
{5;2}
{5;3}
I tried the method here, but it didn't give me what I wanted, it was just tacking the new values onto the end, and not maintaining their paths. Any help would be appreciated. Thanks!…
Added by Dennis Goff at 8:13am on February 10, 2016
nts which are located on different surfaces of these boxes. Now I want to divide the points in such a way that I have all the points located on each different surface in a branch of a list.
So if I have a tree for the points with 10 branches (for 10 different situations) and 4 different surfaces the points can be located on. I would like to have one tree as a result where I have the following struture:
{Situation 1, Surface 1}
{Situation 1, Surface 2}
{Situation 1, Surface 3}
{Situation 1, Surface 4}
{Situation 2, Surface 1}
...
{Situation 10, Surface 4}
My goal is to make individual surfaces based on the point clusters on each surface.
For now I tried the Point in Curves function, but somehow I still get points on different surfaces even though I should just get them for one of the surfaces.
Kind regards,
Florian…
E.g.:
0 2 (A) = 2
1 2+4 (A+B) = 6 (AB)
2 6+4 (AB+C) = 10 (ABC)
3 10+6 (ABC+D) = 16 (ABCD)
etc.
Into a new list numbers:
{2,6,10,16, etc} that adding the previous number with the next number.
Thanks,
daniel
…
1
condition: largest number<max length
then the packing would look something like this:
1 |4 |5 |7 |2
9 |6 |5 |3 |2
|5
|1
sums|10|10|10|10|10 => 100% efficiency
And the algorithm is:
1.Place first number(x=1)
2.Calculate the rest(R) in this row(10-1=9)
3.Search for closest x <= than R
3.1 If x=R -> place that number -> end of cycle
3.2 If x<=R -> place that number -> return to 2.
3.3 If x=null -> end of cycle
Something like this.
Can this be classified as brute force?
…
Added by Artyom Maxim at 11:08am on March 19, 2013
simplified in the bake name attribute and on the bake object component. I was counting on maintaining that structure.
{0;4}
{0;4}
{1;2}
{1;2}
Easily fixed with an additional attribute. Just curious on the behavior. Thanks.
…
Added by japhy to EleFront at 3:18pm on October 9, 2017