ply one value = 3. Just go direct from Sort A to list item L. I obviously had an error in the version I posted above, sorry, look to the original to see the correct sequence.…
nique name like in your example {0;0},{0;1},{0;2},{0;3} where each path contains 11 elements(curves,points,values,etc)
so if you want to restructure the structure first right click on path mapper and take create null mapping which reads your current path structure into the component
after that you can additional write on the left side to the existing path (i) as variable for the elements and then on the right side type in the structure you want to achieve
maybe {A;i}(B) so after that you have 11 paths where each have 3 elements
hope that helps…
ult, my 3dm is very large.
Another problem, when the fonction is ok, the draw in grasshopper is ok, when i bake i have only a litte part of the opération.....
If you could help me, thank you
[Edit] Here the description in the null item :
{0;0}0. Brep: brep.m_T[43047] trim is not valid. trim.m_type = seam, the edge is manifold, but brep.m_L[trim.m_li=1114].m_type is not outer.brep.m_L[1114] loop is not valid. brep.m_T[loop.m_ti[21]=43047] is not valid.brep.m_F[0] face is not valid. brep.m_L[face.m_li[1114]=1114] is not valid.ON_Brep.m_F[0] is invalid.1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. …
This must be a bug because its true for dividing by all odd numbers:
(i-1)/3
(i-2)/5
(i-3)/7
(i-4)/9
(i-5)/11
....
(i-n)/2n+1
And you can't make it work for even numbers
Added by Danny Boyes at 5:06pm on January 13, 2010
t and L,
so (L+(L/(3*π)))/2
and so on
I guess I could make theoretically make this value an input parameter.
With all the different features and controls people are asking for though, I'm concerned that if I keeping on adding them to one component it makes it an unwieldy 50 input monster.
I think it will be better to make several components each geared towards particular usage. For this it would be helpful to hear from all of you about what you are using or want to use it for.…