basis).
2. Rhino does not have a proper object display capability (objects per layer per view basis and/or per "collections" per view).
3. TSplines does NOT have any on-the-fly coordinate system definition capability (making "edit" a pointless waste of time). A small example about what this means as regards view navigation matters: imagine "hoovering" along a myriad of 3d objects: if you choose/opt for it: the moment that you touch an element (that could define a vector): this instantly becomes the working plane Z axis (very common capability in top MCAD apps). Not the same as a SpaceNavigator controller mind (far from it).
If these 3 were available > rebuilding anything with TSplines could be a joy (and very fast: about 2 minutes for your mesh)
Get this as well - Load Rhino file first attached in my previous reply (just for fun: not for your case, but we could do an extra WOW MERO spaceframe out of this paranoid M mesh).
BTW: Exo W is "tricky"…
gt; most probably > adios Amigos.
3. WP Loop VS ... > see above
4. Daniel VS ... > see above.
There's other dedicated apps for handling huge amount of data (using very fast ball pivot algorithms for dealing with the gazillion of points).…
nd me to kill him but give him my regards anyway) is still around in BirdAir Italy ... talk with him.
3. Hope that you understand that designing the "details" means some decent MCAD app + FEA + this + that. "Fusing" this with some abstract graphic editor like GH ... is ... er ... impossible (in real-life, you know, he he ). Generative Components on the other hand may qualify but requires a lot of time in order to fully master it (approx 2-4 years).
4. FormFinder ... well ... that's utterly Academic but on the other hand ... (good luck).
http://www.formfinder.at/main/software/team/
5. http://tecno.upc.edu/cotens/software.htm
6. This is the second best (after the BirdAir internal stuff) but costs an arm and a leg
http://www.ndnsoftware.com/
7. This is a !%$!%$ in the !%$%!$:
http://www.sofistik.com/no_cache/loesungen/fem/leichte-tragwerke/
My realistic (low cost) advise:
use K1/2 (especially if you are after "parametric" exploitation(s)) ... and then diversify tasks: stuff for the structural department, stuff for whom claims that he can(?) design the "details" ... whilst be in a constant contact with the membrane provider (and in fact: the contractor for doing the real thing as well)
…
Get plenty of RAM. Windows 32-bit can assign 2MB of Ram per process, so if you have lots of RAM, you can run Rhino+Grasshopper in memory all the way. I'd say get at least 4GB, and preferably 8GB. If you have a 64-bit machine, then it pays off to go even higher than that.
2) Get fast RAM. Memory access is the main bottleneck in many applications, so the faster the RAM the faster most apps will work.
3) Get a fast processor, rather than lots of slow processors. Only a few apps out there can truly use Multi-Threading (Rhino and Grasshopper cannot). These days, CPU manufacturers try and dress up multi-core CPUs as the next best thing. It is not. It is a lie. Until software can truly run on multiple cores there is no benefit to this. If rendering is a big part of your job, then it does pay off to have a multi-core machine though.
4) Get a good graphics card. I've always preferred NVidia over ATI, but there are many good ATI cards as well. You can go for a gaming card (they're cheaper), but note that these are optimised for drawing triangles. If you get a professional card, it will draw lines and curves much faster.
--
David Rutten
david@mcneel.com
Robert McNeel & Associates…
on) ... the only way to do something meaningful/realistic is to follow Bentley System's way: they had 3 rendering engines (all highly problematic and archaic), a bunch of highly paid "gurus" to "develop" the dead fish and an export to Maxwell capability as well (Maxwell is very slow and has no chance VS Nexus, see below). PS: "Gurus" had no idea about Quest3D and the likes.
At the time, I was near to some permanent ban (he he) from all Bentley Forums due to my acid writings about how stupid these methods were. In fact I openly proposed to Bentley (to Ray Bentley to be exact) to fire all "gurus" involved ... and follow the outsource path.
Finally Ray (he's very smart) did the right thing: after an agreement with Luxology ... now Microstation (the core product) uses the Nexus engine (as found in Modo). This means that the Nexus is fully integrated across the whole vertical suite of BIM AEC Bentley apps the likes of AECOSim (that includes Generative Components as well).
And as everyone knows THIS is the real McCoy (US movie industry is behind that thing).
Additionally Modo has the best GUI known to mankind (US movie ... blah blah) and astonishingly innovative thinking (US movie ... blah blah).
…
ents instead of code ... it could yield a nightmare of components (and a myriad of parameters). For real-life designs I would never attempt to do this without code.
2. A certain experience with Kangaroo (or some min surf other thing since using K on these ... well may be the killing a mosquito with a bazooka thing). That said I'm a great admirer of Daniel's work. But on the other hand why not?
3. A "certain" experience with trusses/space frames.
4. A "certain" experience with instance definitions (that's not doable with GH components).
5. Years of experience with parametric feature driven MCAD apps - Image35 (NX/CATIA) for designing the real-life parts (that have NOTHING to do with "abstract" concepts).
In total I would say that a similar "app" with code (excluding the min surf/mesh thing) would require 6-10 full days of work (or even more).
BTW: https://www.google.com/url?q=http://www.grasshopper3d.com/forum/top...…
error:
Command: GrasshopperAn error occured during GHA assembly loading: Path: C:\Users\NYCCTfab\AppData\Roaming\Grasshopper\Libraries\Firefly_Build 1.0067\Firefly Installation\Firefly_X.gha Exception System.IO.FileNotFoundException: Message: Could not load file or assembly 'C_sawapan_media, Version=1.0.4590.16200, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
The file C_sawapan_media.dll is present in the same Components folder as the other *.dll and *.gha files, and all files have been Unblocked (a Rhino 5 issue).
I'm using Grasshopper 0.9.0014 and Rhino 5.0 64bit (5.1.20927.2215, 09/27/2012) on Windows 7 Pro SP1 64bit.
Please advise and thank you for your time.
Best,
Brian…
Added by Brian Ringley at 12:43pm on January 28, 2013
question. Why are you using Win 8 or Win 10, instead of staying with Win7 ?The 102 page long EULA from Microsoft asks you to accept, prior to the install, should give any thinking person pause, and to think carefully before he or she is accepts the consequences of installing Win 8 or Win 10.No IT profession would allow any company to install Windows 8 or 10 on their companies computer networks. Imagine for a moment your Doctor installed Windows 10, and now all his daily clients details are shared with Microsoft. Or imagine for a moment your Lawyer installed Windows 10, and now all his daily clients details are shared with Microsoft.Win 8 or 10 is an open apps shared OS that lacks any sense of network security.... stay with Win 7!…
quite know where I'm going wrong. I can say that I have successfully put together a separate file which will send data directly to the Arduino (switch on a boolean toggle and watch an LED light up... how fun:) but receiving the data is a bit more complicated. For a long time, I was getting a continuous loop error, which would freeze my app. I've changed around the code (see attached file), but I'm still not receiving any data from my COM port (which I know is definitely working because I can turn on the Serial Monitor from the Arduino IDE and see the data coming in). I did have one question: Can you call different routines inside the script class (from Grasshopper), or do you have to always call the run script subroutine? If you guys have any suggestions I would greatly appreciate it. I understand it's a bit tricky to trouble shoot this issue since you may or may not have an Arduino handy to stream the data to your computer... but let me know if you see any glaring issues with the code.
Cheers,
Andy…
onstrates the following:
1. The definition's functionality employing HumanUI for the custom user interface.
2. Color based segmentation in manual and auto modes.
3. The evaluation of the definition's ability to handle different point cloud data sets.
This definition performs color based segmentation in two modes.
A manual mode, that implements the Delta-E CIE 2000 color difference formula, for targeted feature detection. An auto mode, that employs a simple RGB Color Range algorithm for quicker preliminary results.
RGB to XYZ to CIELab conversion and Delta-E scripts were based on Colormine's project code from github. Results have been compared and verified with the results of http://colormine.org/color-converter and http://colormine.org/delta-e-calculator/Cie2000.
Each stored class is charted and can be accessed through the UI, as shown at 2:30, where Delta-E CIE 2000, in CieLab color space, output results were found to be in perceptive conformity with human eyes, far superior to the preliminary RGB implementation.
Initial definition versions could process highly subsampled clouds in acceptable timings. Further research showed that employing the multithread processing of Volvox components, bundling the Delta E formula with the RGB to CIE lab color conversion script, per color segmentation calculations for a one million points point cloud would go down from 23 (c# script component) and 8 (vb script component) seconds to approx. 1 second (volvox script cloud component), thus allowing the segmentation of less subsampled point clouds.
I would like to thank Heumann A. and Zwierzycki M. who provided direct support with HumanUI and Volvox. Also Grasshopper3d forum users Maher S. and Segeren P., who contributed with Rhino viewport manipulation scripts.
More on Volvox:
http://papers.cumincad.org/cgi-bin/works/Show?_id=ecaade2016_171&sort=DEFAULT&search=ecaade%20volvox&hits=2629
http://www.food4rhino.com/app/volvox
http://duraark.eu/
HumanUI:
http://www.food4rhino.com/app/human-ui?page=1&ufh=&etx=
ColorMine:
https://github.com/THEjoezack/ColorMine…