this target list:
(a1, b1, c1, d1)
(a2, b2, c2, d2)
(a3, b3, c3, d3)
....
What I want to do is injecting one more value (arbitrary angle in my case) to each point before I cull many of them - so that each point brings its angle data along.
Any hep would be greatly appreciated. TIA
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rom two surface offsets. I did a merge list to create a pattern from an wavy surface. I obtained several surfaces made of two toggle boolean.
Capture%20d%E2%80%99e%CC%81cran%202016-05-18%20a%CC%80%2016.26.16.png
How can i simplify those surfaces (made of two surfaces)?
Capture%20d%E2%80%99e%CC%81cran%202016-05-18%20a%CC%80%2016.26.38.png
Also, how can i link the two offset surfaces in a closed volume?
Thank you guys!
Best,
Rémy…
me in 19 different pipeline components. Marginally better, but I'll still need to do this operation approx. 80 times...gulp.
Here's a wishlist request for David: expose string inputs in the Geometry Pipeline for Layer and Name. If I had that, I could change one string to swap my whole geometry set! (My layers have names like "B1 red rail", "B1 blue rail" etc., then the next time I'll want "B2 red rail", "B2 blue rail" etc.)
BTW, I'm happy to script something in C# if it will help: maybe I could write something like the Geometry Pipeline that takes a string input for layer name? Hmmm...
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