angel but when it comes to material behavior, stresses, surface tension i think that "our" tools are still no complex and powerful enough - and like i said i didn't really see the benefit in the work of my friend form the digital experiment.
so i think the question is is there a benefit from your digital experiment or do you rather stick to the physical experiment.
…
of 400 interlocked rings in a 20 X 20 grid.
V1 - A single 'suLoop' component doing 400 'SUnion' operations (20 X 20): 11.6 minutes
V2 - Two phases: 5 X 10 in phase one and 2 X 4 in phase 2, 58 'SUnions' total: ~88 seconds combined
V3 - Two phases: 4 X 5 in phase one and 4 X 5 in phase 2, 40 'SUnions' total: ~104 seconds combined
Again, these Profiler benchmarks don't reflect the whole picture, and might be affected by other things I was doing on the laptop while the code was running.…
Added by Joseph Oster at 12:29pm on March 23, 2017
,
and then I saw under Application that resources are managed by 'Icon and manifest'.
That can also be set as 'Resource file', but then a file path is required.
Is 'Icon and manifest' OK, or have I to set thing differently ?
Also, in the class code I inserted the following:
( I saw it mentioned here in the forum )
protected override Bitmap Icon { get { return Resources.colour; } }
( colour.png is the image file's name )
but VS gives me an error, saying:
Error 1 The name 'Resources' does not exist in the current context C:\Program Files\Rhinoceros 5 Evaluation\gh\plug-ins\ColourRhOb\Class1.cs 88 26 ColourRhOb
Did I miss a reference in the code ? Here they are:
using System;using System.Drawing;using System.Collections.Generic;using Grasshopper.Kernel;using Grasshopper.Kernel.Types;using Rhino;using Rhino.DocObjects;using Rhino.Geometry;
What am I doing wrong ?
Thanks
emilio
…
he Cordyceps. Maybe some of you find this helpful/useful.
So basically, the Cordyceps is a physical module with 4 knobs and 1 slider. The knobs give an output between 1 and 1000, while the physical slider outputs 0-359. And of course, for this physical module I wrote a plugin to communicate with it. The knobs are intended to be the variables that modifies the design, while the physical slider is intended to be connected to the camera component.
Here I will put up "the recipe" for all to make their own module. You will be able to download the plugin as well.
Please send me a message if you want the 3D-files for the knobs, the box and slider knob. They've been made to directly 3D-print.
Plugin:
https://github.com/zakadjeb/Cordyceps/blob/master/Cordyceps/Cordyce...
Code for Arduino IDE:
https://github.com/zakadjeb/Cordyceps/blob/master/Arduino/_Arduino_...
What you need:
1x - Arduino (Leonardo, UNO or whatever)
4x - Potentiometers
1x - Sliding potentiometer
1x - Breadboard
Bundle of jump wires.
1. So, a potentiometer is a variable resistor, which is basically a component that changes the resistance between the voltage and the ground.
If A is supplied with 5V then B must be connected to Ground. The W will give "read" the resistance, and thus should be placed in Analog input (A0-A5) on the Arduino. The slider potentiometer works the same way.
2. Now connect the 4 pots to each their Analog input. The slider is supposed to be in A4. So to make sure:
A0: Knob1
A1: Knob2
A2: Knob3
A3: Knob4
A4: Slider
3. Now it's time to connect the voltage! Using the breadboard, the voltage can be sent through 1 line, the Ground as well. It should be quite easy to connect them.
4. Now, download the Arduino IDE and copy-paste the code I supplied above. In the IDE, you need to let it know which Arduino you're working with, and which port is should send the script.
5. Almost there. Download the plugin. Open the port you're using through the plugin. Set Start to True and the Cordyceps should be within you.
This recipe will be updated!
Let me know if there are any issues.
// Zakaria Djebbara…
he Cordyceps. Maybe some of you find this helpful/useful.
So basically, the Cordyceps is a physical module with 4 knobs and 1 slider. The knobs give an output between 1 and 1000, while the physical slider outputs 0-359. And of course, for this physical module I wrote a plugin to communicate with it. The knobs are intended to be the variables that modifies the design, while the physical slider is intended to be connected to the camera component.
Here I will put up "the recipe" for all to make their own module. You will be able to download the plugin as well.
Please send me a message if you want the 3D-files for the knobs, the box and slider knob. They've been made to directly 3D-print.
Plugin:
https://github.com/zakadjeb/Cordyceps/blob/master/Cordyceps/Cordyce...
Code for Arduino IDE:
https://github.com/zakadjeb/Cordyceps/blob/master/Arduino/_Arduino_...
What you need:
1x - Arduino (Leonardo, UNO or whatever)
4x - Potentiometers
1x - Sliding potentiometer
1x - Breadboard
Bundle of jump wires.
1. So, a potentiometer is a variable resistor, which is basically a component that changes the resistance between the voltage and the ground.
If A is supplied with 5V then B must be connected to Ground. The W will give "read" the resistance, and thus should be placed in Analog input (A0-A5) on the Arduino. The slider potentiometer works the same way.
2. Now connect the 4 pots to each their Analog input. The slider is supposed to be in A4. So to make sure:
A0: Knob1
A1: Knob2
A2: Knob3
A3: Knob4
A4: Slider
3. Now it's time to connect the voltage! Using the breadboard, the voltage can be sent through 1 line, the Ground as well. It should be quite easy to connect them.
4. Now, download the Arduino IDE and copy-paste the code I supplied above. In the IDE, you need to let it know which Arduino you're working with, and which port is should send the script.
5. Almost there. Download the plugin. Open the port you're using through the plugin. Set Start to True and the Cordyceps should be within you.
This recipe will be updated!
Let me know if there are any issues.
// Zakaria Djebbara…
orking in Grasshoper v0.9.00xx (I tried, 9.0010 and 9.0014)
If I try this code
------------------------------------------------------------------------------
System.Globalization.CultureInfo oldCI = new System.Globalization.CultureInfo("en-US");
Object objExcel;
objExcel = System.Runtime.InteropServices.Marshal.GetActiveObject("Excel.Application");
objExcel.Cells(2, 1).Value = "titleA";
------------------------------------------------------------------------------
I see, the message
" Error: 'object' does not contain a definition for 'Worksheets' (line 95) "
Line 95 is the last one < objExcel.Cells(2, 1).Value = "titleA"; >
I've also tried,
Microsoft.Office.Interop.Excel.Application xlApp;xlApp = (Microsoft.Office.Interop.Excel.Application) System.Runtime.InteropServices.Marshal.GetActiveObject("Excel.Application");
But GH C# says
Error: The type or namespace name 'Office' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?) (line 89)
What did I wrong??
…