ide into 80 branches, and 80 outputs of explode and 80 dispatches - its my nightmare. Is there any way to do this with parametric Number of brunches? …
behave like this:{a1;b2;c3;d1;e2;f3;g1;h2}
The ping pong matching would behave like this:
{a1;b2;c3;d2;e1;f2;g3;h2}
with a boolean option it could repeat the first and last like this:
{a1;b2;c3;d3;e2;f1;g1;h2}
If this already exist please let me know
Thanks
bye…
Added by Frane Zilic at 10:15pm on August 19, 2012
ptimization of any kind. If I were to add a space voxelization algorithm to it I could probably do away with 90% of the force vectors in a large particle cloud.
http://www.youtube.com/watch?v=RmsbzTf79bc
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David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 5:35am on December 16, 2009
rom two surface offsets. I did a merge list to create a pattern from an wavy surface. I obtained several surfaces made of two toggle boolean.
Capture%20d%E2%80%99e%CC%81cran%202016-05-18%20a%CC%80%2016.26.16.png
How can i simplify those surfaces (made of two surfaces)?
Capture%20d%E2%80%99e%CC%81cran%202016-05-18%20a%CC%80%2016.26.38.png
Also, how can i link the two offset surfaces in a closed volume?
Thank you guys!
Best,
Rémy…