Variational Shape Approximation

Python script for Rhino based on David Cohen-Steiner and Pierre Allienz's algorithm. Visible in the image is the algorithm's clustering result for a wedge model.

  • taz

    Very cool!  I'll have to look up the algorithm.

  • David Stasiuk

  • Jesus Galvez

    Yes that's the original paper. A question thought. From section 3.5 Improvements and Details,  Tailoring Refinements:

    Another valuable interactive tool is to allow the user to paint regions that require more (resp., less) details despite their lesser (resp., larger) geometric importance.

    I have no intention of implementing such functionality because of lack of time and skill, but I'm curious as to how it could be done in Rhino. Any ideas?