Python script for Rhino based on David Cohen-Steiner and Pierre Allienz's algorithm.
Visible in the image is the algorithm's clustering result for a wedge model.
Yes that's the original paper. A question thought. From section 3.5 Improvements and Details, Tailoring Refinements:
Another valuable interactive tool is to allow the user to paint regions that require more (resp., less) details despite their lesser (resp., larger) geometric importance.
I have no intention of implementing such functionality because of lack of time and skill, but I'm curious as to how it could be done in Rhino. Any ideas?
taz
Very cool! I'll have to look up the algorithm.
Aug 16, 2013
David Stasiuk
http://hal.inria.fr/docs/00/07/06/32/PDF/RR-5371.pdf...Epic!
Aug 16, 2013
Jesus Galvez
Yes that's the original paper. A question thought. From section 3.5 Improvements and Details, Tailoring Refinements:
I have no intention of implementing such functionality because of lack of time and skill, but I'm curious as to how it could be done in Rhino. Any ideas?
Aug 17, 2013