I am interested in the process of creation. I guess you created a curved surface in Rhino. Then, how did you create that space frame structure beneath ?
..modeling in rino+grass, rendering in max2010, engine vray...
in all my works am usualy using only one base surface as input for grass all other geometry are product of grass definition (balls and sticks,covering layer etc.)!
my interest is to define diferent constructive system like MERO , tensegrity, sytems of curved beams and other combinations and tis aplications on architecture design usualy organic.
Ivan Kiryakov
Mar 20, 2010
Andres Gonzalez
Mar 20, 2010
djordje
this is an image (rendering)? it look like a real thing.
fantastic.
Feb 6, 2011
Nenad Kitanovic
...just a render...medium quality..
..thx
Feb 8, 2011
djordje
which render engine did you use? V-Ray?
I am interested in the process of creation. I guess you created a curved surface in Rhino. Then, how did you create that space frame structure beneath ?
Hvala.
Feb 8, 2011
Nenad Kitanovic
..modeling in rino+grass, rendering in max2010, engine vray...
in all my works am usualy using only one base surface as input for grass all other geometry are product of grass definition (balls and sticks,covering layer etc.)!
my interest is to define diferent constructive system like MERO , tensegrity, sytems of curved beams and other combinations and tis aplications on architecture design usualy organic.
Feb 8, 2011
djordje
thank you for the reply and again, love your work.
I did not quite understand you this part: "all other geometry are product of grass definition (balls and sticks,covering layer etc.)!"
?
Feb 8, 2011