by Hyungsoo Kim
Mar 13, 2015
using gradient_Descent+David Stasiuk's Marching_Cubes algorithm
Hi Kim: that's fantastic I like the fluidity created within the contours.
reminds me of some the math 3D structures Houdini is capable of creating.
Is there any chance of sharing, :) I'd like to explore this further?
cheers!
Mar 14, 2015
Cancel
Kim hauer
Hi Kim: that's fantastic I like the fluidity created within the contours.
reminds me of some the math 3D structures Houdini is capable of creating.
Is there any chance of sharing, :) I'd like to explore this further?
cheers!
Mar 14, 2015