Update:
Hoopsnake is now Open Source!
Check out the repo in Github!
Fork it and fix it :)
Hoopsnake is a component that allows feedback loops within Grasshopper.
First of all I am apologizing for sending a private message to all the group members.
What I really wanted is to post this discussion. But for some reason this Ning forum system is still confusing me.
I apologize for that.
I would like to ask somebody to post as simple as possible example of how Hoopsnake works.
Thank you, and sorry once again for that private message.
Manuel
search for recursive or iteratives algorithms (ej: fractals...)
http://en.wikipedia.org/wiki/Sierpinski_triangle
1° step: initial triangle (polygon with three sides).
2° step: three triangles inside, using the triangle from the previous step as reference (explote triangle, get vertex, mid points, split/cull list, create new triangles).
3° step: repeat with the resulting triangles (use hoopsnake with step 1 and step 2).
here using an old version:
http://www.grasshopper3d.com/photo/albums/hoopsnake
Oct 29, 2012