Kangaroo

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Kangaroo is a Live Physics engine for interactive simulation, optimization and form-finding directly within Grasshopper.

Planarity in polygons with more than 4 vertices

Hi there,

 

I'm currently trying to make a relaxation process for plate structures (polygons), using different kinds of forces. But one important thing is keeping all polygons planar, no matter how many vertices they have.

 

For hexagons, I tried using three planarity components, which worked but looks kind of ugly. I also know that in maya I once saw pentagons, which automatically stayed planar by applying springs between opposing vertices, maybe that's another method.

  • up

    Daniel Piker

    Hi Oliver,

     

    I've just recently added planarization for polygons of any number of edges, and it is working nicely.

    I will post the public release soon.

    8
  • up

    Iain Blampied

    Hi Daniel,

     

     I’m also really interested in using the Planarity component with hexagons, did you get a chance to release an example of this? I can’t seem to work it out myself.

     

    Cheers 

     

    Iain