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Kangaroo is a Live Physics engine for interactive simulation, optimization and form-finding directly within Grasshopper.
Hello all,
(I had asked this already in the general forum, so sorry if you are seeing this again, but I thought this group would be a better place to ask.)
I used the Origami component to fold a mesh, but some fold-lines do not fold as intended, as can be seen in the top-view. I wanted them to fold just like the first part, as a harmonica-fold.
I used "Weaverbird's Unify face windlings" which was no solution as it just transferred the problem to other fold-lines of the mesh.
Do you know if what I am doing wrong?
Thanks,
Tülay
Jon
in your case the folding lines have 2 DOF(XY), it makes sense why they bounce away. Even when you fold it in real world it will physically perform the same result.
If you want them 'slide' along a given path you can constrain the points I marked using AnchorXYZ(make strength x much stronger and weak strength for y)
or simply apply goal 'onCurve'. That guarantee that your origami never jump aside.
Sep 28, 2017
Jon
try this, however, I will recommend you try K2 to get better constrain. For example CoLinear...
Sep 29, 2017