I have noticed that it is not easy to achieve an Equilibrium status after collision between ridigbody. Especiallty when two solid Body are not falling down on the 'ground' but colliding in space
A GH Definition uploaded.
In this case I fixed one of box in a certain Z Position and the another solid sould simply lie on it.
But the one which has 6 DOF is still keeping 'bouncy' and trying 'jump out' from the rigid one.
I was wondering if it is because of the relationship of strength?
The Strength of RigidBody = 3 and 1 for SolidCollide.
Kangaroo
3021 members
Description
THIS FORUM IS NO LONGER ACTIVE. PLEASE POST ANY NEW QUESTIONS OR DISCUSSION ON:
https://discourse.mcneel.com/c/grasshopper/kangaroo
The discussions here are preserved for reference, but new questions posted here are likely to go unanswered.
Kangaroo is a Live Physics engine for interactive simulation, optimization and form-finding directly within Grasshopper.
RidigBody+SolidCollide
by Jon
Aug 19, 2017
Hi Daniel,
I have noticed that it is not easy to achieve an Equilibrium status after collision between ridigbody. Especiallty when two solid Body are not falling down on the 'ground' but colliding in space
A GH Definition uploaded.
In this case I fixed one of box in a certain Z Position and the another solid sould simply lie on it.
But the one which has 6 DOF is still keeping 'bouncy' and trying 'jump out' from the rigid one.
I was wondering if it is because of the relationship of strength?
The Strength of RigidBody = 3 and 1 for SolidCollide.