Simply put, Monolith is a voxel-based modeling editor. It is an ongoing research project focusing on the development of new digital representations and design workflows that inhabit the space between traditional computer aided design (CAD) and three dimensional voxel based image processing with the aim of allowing a very fine level of control over volumetric material distributions, especially in light of new multi-material 3D printing technologies.
I'm curious if there is or ever will be a separate download of the GH plugin so I can get it working on GH for Mac. Has anyone gotten this to work? I have searched in the grasshopper for mac forums and no results.
I don't have access to a windows machine at this moment, but perhaps extracting the .msi file on a windows machine and grabbing the relevant .gha and .gh files from the program files, and installing them as usual into GH for mac, might work.
Monolith
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Description
Simply put, Monolith is a voxel-based modeling editor. It is an ongoing research project focusing on the development of new digital representations and design workflows that inhabit the space between traditional computer aided design (CAD) and three dimensional voxel based image processing with the aim of allowing a very fine level of control over volumetric material distributions, especially in light of new multi-material 3D printing technologies.
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Monolith on GH for Mac?
by Kaitlin Schaer
Apr 18, 2017
I'm curious if there is or ever will be a separate download of the GH plugin so I can get it working on GH for Mac. Has anyone gotten this to work? I have searched in the grasshopper for mac forums and no results.
I don't have access to a windows machine at this moment, but perhaps extracting the .msi file on a windows machine and grabbing the relevant .gha and .gh files from the program files, and installing them as usual into GH for mac, might work.
Has anyone attempted this?