Simply put, Monolith is a voxel-based modeling editor. It is an ongoing research project focusing on the development of new digital representations and design workflows that inhabit the space between traditional computer aided design (CAD) and three dimensional voxel based image processing with the aim of allowing a very fine level of control over volumetric material distributions, especially in light of new multi-material 3D printing technologies.
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Suna
hi andy,
i love what could be done with the plug in in grasshopper, but unfortunately i don't succeed to get any result. can i find info on how to use monolith in grasshopper? or any tutorials? :) thanks in advance
Mar 10, 2017
Sophie
Hey Guys!
I recently started with Monolith for GH, but I have no idea how to build something that is less 'soft'. Is there a way to make something that is more edged? I hope you know what I mean.
Thanks for your help!
May 4, 2017
emeceo
Hello there !!
Does anyone know how to cap the gap between two isomeshes, something like sweep to 2 rail. I have a min-max treshold to build two isomeshes. The Iso Mesh component let you cap one iso mesh at the time.
Another question along the same subject, is there a way to cap the isomesh in both directions. By this I mean to cap from 0 to X and from X to 1. (X = threshold value)
Thanks in advance!
MC
May 15, 2017