hello,
I'm trying to create a rib on a mesh surface following an input curve.
I've already test with "pull to curve" of Kangaroo,
and then (to have much control of the rib's shape) I've experiment moving the mesh points closest to the curve along the normal to the surface (gh file).
At this point I use delaunay mesh and catmull-clark to smooth the rib.
Howeverthe rusults are not so fine and there are lots of irregularity at the base and at the top of the rib.
I hope in yours advice to create a continuos and smoothed rib! Maybe I have to change the strategy to work with it.
thanks in advance
Andrea
Hyungsoo Kim
I think delaunay mesh is a kind of triangular mesh, so in this case, Loop subdivision algorithm is better than Catmul-Clark.
And of course it's not perfect.
Dec 12, 2014