algorithmic modeling for Rhino


Space Syntax

Space Syntax is a theory of architecture and built environment that seeks to explain the effect of spatial configurations on behavioral patterns of people. SYNTACTIC tools bring Space Syntax theory into parametric design workflows. More information on syntactic design methodology:

My PhD dissertation (see chapters 3 & 4)

Designing with Space Syntax

Syntactic Design Methodology

For more information, videos, news and updates you can visit the following website. 

The plugin is available for download here:

This plugin is completely compatible with SpiderWeb for Grasshopper and we hereby thank Richard Schaffranek for all we have learned from this extremely useful plugin


Location: Delft
Members: 557
Latest Activity: Jun 23

Hi, All components are ready. We are just wrapping all our VB codes into a GHA.

Discussion Forum

Rhino6 version 2 Replies

Hello,I am trying to install space syntax on Rhino 6 and as now it doesn't have half of the components that help creating readable clean bubble diagrams.What is a way around it to make it work?Also I…Continue

Started by Mahsa Dehghani. Last reply by Mahsa Dehghani Feb 4.

space syntax area refrence

HiI used your space syntax for an architectural function relation diagram, but i have a problem because there is a rule that number of points and areas should be the same, so in a situation that i…Continue

Started by maryam ma Feb 3.

"DiskoGraphDrawing" Icon

Hi There, I'm using the latest version of Syntax (downloaded today) on Rhino 6. Is it correct to assume that this isn't 100% compatible with Gh on R6 at this point?The issue I am having is the first…Continue

Started by Chris Dimarco Dec 9, 2018.

output Elevation and sections with dimensions

Hi, please i want to output elevation and sections with dimensions by grasshopper in this 3D wall, can u help me.thanks…Continue

Started by tariq hilmy Nov 27, 2018.

Comment Wall


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Comment by Daniel Hambleton on August 14, 2013 at 10:46am

Great group! I've been quite interested in this topic for some time.

Although not directly GH related, I'm developing a Gibsonian crowd simulation engine - you can check out the alpha version here. Would be great to exchange some ideas!

Comment by djordje on August 14, 2013 at 3:53am

Very interesting Pirouz,
Hope you will post some example files too.

Comment by Pirouz Nourian on August 14, 2013 at 3:14am

Hello Richard,

In fact I have learned a lot from your plugin and your teachings online (a formal acknowledgement will follow :)). The first time I started to do something with graphs in GH I noticed the output of the proximity component, which is exactly a datatree indicating the indices of the connected nodes. It was a wise choice to use the same format for the graphs. So, it is perfectly compatible with Spiderweb; and it is part of the plan to introduce these in connection with Spiderweb. I have checked the decoding space components, but I had difficulties connecting to their technical approach as they are using a different data type for graphs, which is not readable from outside. 

Comment by Richard Schaffranek on August 14, 2013 at 1:51am


Nice to see more people engaging with graphs and space syntax in Grasshopper. Did you know of ?

What kind of data is the Graph structure, is it compatible to SpiderWeb? 



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