Grasshopper

algorithmic modeling for Rhino

Ok so I know how to make a grid and pull its points to geometry then connect with lines (first image)

However, I'm wondering whether it's possible to do a similar thing with weaverbird's 'wbStellate' mesh. Simply pulling the points doesn't pull the geometry of the Stellate mesh(image 2). I can change the hight of the pyramids using the D, but I want to be able to pull their tops to towards another surface/geometry based on their relative distance to it.

It's kinda hard for me to explain so I manually created what I am trying to achieve in rhino (last image).

Any help is appreciated, thanks!   

Views: 1195

Replies to This Discussion

here is a way with varying the amount of pull.

Attachments:

Wow thanks so much! This is great, I can learn a lot from this as I'm still beginner :).

How would I go about also make the height of the pyramids relative to their distance from the box (like in my third image)?

Thanks again, very helpful

Attachments:

Awesome! thanks so much

RSS

About

Translate

Search

Photos

  • Add Photos
  • View All

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service