forgive me if this a simple question... I'm just beginning with GH and when I create a Loft, I get a very angular result. It looks fine once it's baked in Rhino, but I wondered if this was normal or whether there was any way to get a smooth preview...?
I've seen one or two old posts asking the same thing, but I didn't notice any clear answer.
It's just the mesh that's rough, not the nurbs geometry. Grasshopper uses exceedingly coarse meshing parameters as it needs to mesh loads of geometry practically real-time.
The mesh is only used for preview/display purposes, it is not an indication of surface quality.
I'm planning mesh-quality overrides in future releases, but nothing is available yet that could change this.