algorithmic modeling for Rhino
Hi,
I'm wondering why GH makes a single surface out of this sweep based on a polyline with filleted corners.
I prefer having splits at tangents like what Rhino's sweep does, in this particular case at least.
<UPDATE>
I figured that the "Pipe" component was a better choice for me here since, well... I want to model pipes.
This time, the result is a polysurface made up of cylindrical an toroïdal surfaces.
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It probably wasn't as conscious a decision as I'm about to claim, but I suppose it makes more sense to have a single surface whenever possible as that provides a single UV domain for the entire shape, whereas a polysurface would consist of multiple faces, each with their own domain. Sampling a polysurface, extracting spanning isocurves, extracting subsurfaces, etc. etc. are all significantly easier when the target shape is a single surface.
It's true that a surface with multiple internal knots can cause problems with certain Rhino operations (and especially meshing), it's always easy to turn a surface with creases into a polysurface, but the other way around is a lot harder.
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