algorithmic modeling for Rhino
i would like to simulate the building process of a shell geometry.
it should be made out of bended tube elements
first layer horizontaly
second layer nearly perpendicular to first one
to have a better picture one can also imagine a pottery object made out of clay splines
the splines are layerd on top of each other.
then perp to that there are added another layer (blue in screenshot)
i would like to analyze that in karamba but i need a better spaced out mesh.
the mesh i did was made with meshtosurface comp but the edges are not layoutet as one would actually place the elements when building a structure like this.
- so how can i set up a model with the guide curves (fasr rigth in screenshot)
- deform it in z direction like in the screenshot
- and get a "good" mesh
thank you very much
3dm is included
anyone ? .-D