Grasshopper

algorithmic modeling for Rhino

I believe I saw a grasshopper plug-in a little while back that could handle custom shading in grasshopper, but I'm particularly looking for something that can handle cell shading and bake out vectors for the highlights, midtones, and shadows. 

Anyone know where I can find something like this? Any suggestions?

Thanks in advance

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Human?

Human lets you do some custom appearance stuff - lineweights, materials w/ textures, etc - but the second part of what you describe does not exist AFAIK - there is nothing I know of that can bake out vectors representing shading. 

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