Grasshopper

algorithmic modeling for Rhino

Rough check that the bending behaviour in Kangaroo is physically correct.
It works in 3D too, but this is a little harder to show in this way.

Special thanks to Chris Williams, Sam Joyce and Moritz Fleischmann !

Views: 2376

Comment

You need to be a member of Grasshopper to add comments!

Comment by dom leca on June 28, 2018 at 4:30pm

Hello

Would anyone have the bending validation .gh file for Kangaroo 2 ?

I am just beginning and I'd like to start with this one.

Thanks 

Comment by Frank T on March 13, 2018 at 6:03am

Hello, I was looking for this definition but it look like the dropbox links are expired anyone got them please?

Thank you so much!

Comment by shu chuan yao on January 30, 2018 at 1:44am

Dear Danial~~~~~~~~~~

Can you please upload the gh file for this video again 

The link down below has expired :(

Thank you so much !!!!!

Comment by Verônica Natividade on June 28, 2014 at 4:42pm

Thanks a lot!! I was looking for this specific bending curve shown in the video. I manage to make a curve bend but the output was more like a circle than the one in the video. Maybe there is another force being applied at the endpoints? How to make the extremes flattish? 

Comment by Daniel Piker on June 28, 2014 at 9:30am

Veronica - an example like the one in this video can be found in the bending directory in the zip posted at the top of the page here:

http://www.grasshopper3d.com/group/kangaroo/page/example-files

Comment by Verônica Natividade on June 28, 2014 at 7:26am

Daniel, thank you for your amazing work. Can I have this "Kangaroo bending validation" definition to study it? Thanks

Comment by sian eliot on April 29, 2014 at 3:04am

thank you! I'll try working in this way. Very helpful :-)

Because the extruded curve remains parallel to one plane, this doesn't help me if i want the surface to twist in any way , but it is a good start in at least knowing the surface length is maintained.

Comment by Rasmus Holst on October 9, 2012 at 8:36am

Hi Daniel. 

Very nice work - what do you believe is the best and most correct way to "tell" the curve that it would like to move more in the z-direction than in any other. Would it just be to add an unary force of 1 or something to the points?

Also, I guess this could be found through deeper discoveries of the papers, but do you know where I can find documentation, so that I can set bending, stiffness etc. so that it equals those of different materials. E.g. wood?

Cheers Rasmus

Comment by Agnieszka on April 2, 2012 at 8:48am

Hi Daniel

Is it possible to bend a rectangular grid in similar way with kangaroo?

Comment by jonofernandes on March 26, 2012 at 3:33am

Jacob, It worked for me, you need to right click and save the file.

About

Translate

Search

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service