Grasshopper

algorithmic modeling for Rhino

Im wondering what the best practice is for patterning voronoi to make seamless edging. In photoshop etc, you of course take 4 copies, healing the centre lines cropping etc but can this be done programatically? Sorry...complete newb but just a little steer in the right direction would help tremendously?

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There is a simple way apply your voronoi on a torus ! The only problem could be some distortions if torus has bad proportions. It is also better to use uv coordinate to put random points rather than random points on surface. I have done tile able maze with this process. Nervous systems. Has done infinite puzzle using Klein surface.
http://www.grasshopper3d.com/forum/topics/maze-from-mesh?commentId=...

Wow that is some really nice work! Bit more learning for a newb like me though.

Or put random points Ina square array it in 2 directions,3 in X , 3 in Y. Apply voronoi and keep only center square,

Cool, that will generate ok for flip/reverse but Im hoping for a single solution without having to reorient the adjacent panels

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