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generative modeling for Rhino

kvadrat
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Uniform distribution objects on surface
18 Replies

Hello AllI am novice in grasshopper. I am looking for a solution to uniform distribution objects on arbitrary surface(terrain for example). It mean distance between each two neighboring should be…Continue

Started this discussion. Last reply by kvadrat Apr 3, 2012.

 

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kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
"this is an example of uniform distribution of points on the surface. it is made with ZBrush and have a lot of specific problems. this tool very not accurate, unpredictable in use, hard to use, but this is…"
Apr 3, 2012
Igor replied to kvadrat's discussion Uniform distribution objects on surface
"If you look again: http://www.youtube.com/watch?v=MQ87Rn5WLo8&feature=related,  on this video the lengths along UV in each directions are equal. It is a special case. It is necessary for you? Generally look my previous post... "
Apr 3, 2012
kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
"cooool. it works! can you analize this sheme http://sac3.blogspot.com/2008/08/grasshopper-sections.html ? maybe you finde how its work"
Apr 3, 2012
kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
"you are wrong read 1st post again: distance between each two neighboring object\points should be equal (approximately, in some range) look at here again: http://www.youtube.com/watch?v=MQ87Rn5WLo8&feature=related and…"
Apr 3, 2012
Igor replied to kvadrat's discussion Uniform distribution objects on surface
"How you want to make it on the surface with diferent lengths in UV directions without distorsion the surface? It is impossible in our world, may be in another... "
Apr 3, 2012
Andrei Raducanu replied to kvadrat's discussion Uniform distribution objects on surface
"if it's any help, this assures the equal distance just one one direction..."
Apr 3, 2012
kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
"as i understand the problem is not solved here here is decision: http://www.youtube.com/watch?v=MQ87Rn5WLo8&feature=related http://sac3.blogspot.com/2008/08/grasshopper-sections.html but I can not define tools on…"
Apr 2, 2012
Igor replied to kvadrat's discussion Uniform distribution objects on surface
Apr 2, 2012
kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
"Unfortunately this is absolutely not what I need. my problem - the Uniform distribution of objects or points on the surface. distance between each two neighboring should be equal. but if…"
Apr 2, 2012
Darren Chang replied to kvadrat's discussion Uniform distribution objects on surface
"I hope this is what you are looking for. Basically you need to make a Bounding Box around the object, divide the target surface into Surface Boxes, then distribute the object in the Bounding Box to the Surface Boxes. "
Apr 2, 2012
kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
"or maybe someone know a tool to change mesh topology making the distance between neighboring points uniform?"
Apr 2, 2012
kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
" "
Apr 1, 2012
kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
"Any. squares first"
Apr 1, 2012
Andrei Raducanu replied to kvadrat's discussion Uniform distribution objects on surface
"any particular pattern you're looking for? squares/triangles/hexagons?"
Apr 1, 2012
kvadrat replied to kvadrat's discussion Uniform distribution objects on surface
"i mean distance on the surface. but in this case it  almost the same because i will use  very smooth terrain"
Apr 1, 2012
Andrei Raducanu replied to kvadrat's discussion Uniform distribution objects on surface
"do you mean direct distance or on the surface?"
Apr 1, 2012

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