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algorithmic modeling for Rhino

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Vicente Soler's Discussions

Remap Numbers component
5 Replies

Started this discussion. Last reply by Vicente Soler Oct 31, 2013.

Cloud display component
1 Reply

Started this discussion. Last reply by David Rutten Sep 6, 2012.

 

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Latest Activity

Vicente Soler replied to Sergey's discussion mesh to solid with galapagos
"I'm sure you can CNC it as a mesh object. Try to find a way of doing that rather than converting it to a NURBS surface."
Thursday
Vicente Soler commented on I_M_F [Iker Mugarra Flores]'s photo
Thumbnail

Localized Multi-Res Mesh

"Daniel Piker last blog post reminded me of the reason of the non-manifolds. It's because of the use of cubes. The space has to be packed in a way where coincident edges are shared by only 3 solids (like a voronoi diagram)."
Thursday
Vicente Soler replied to Sergey's discussion mesh to solid with galapagos
"What is the reason you need it as a NURBS surface?"
Thursday
Vicente Soler commented on I_M_F [Iker Mugarra Flores]'s photo
Thumbnail

Localized Multi-Res Mesh

"Rather than using a second attractor what I did is add the boundary faces of the non smoothed out mesh to the smooth out mesh. This could be done more than once to add additional rings of faces to smooth out the transition. I noticed the…"
Monday
Vicente Soler commented on I_M_F [Iker Mugarra Flores]'s photo
Thumbnail

Localized Multi-Res Mesh

"It's possible, but you can increase the iterations of the smooth mesh component. The curve is also placed lower creating sharper angles. Nevertheless they are done differently. I think the original first uses laplacian smoothing to smooth the…"
Monday
Vicente Soler liked I_M_F [Iker Mugarra Flores]'s photo
Sunday
Vicente Soler commented on I_M_F [Iker Mugarra Flores]'s photo
Thumbnail

Localized Multi-Res Mesh

"Very nice. I had a go at it using standard components (no plugins or scripting...why do I do this to myself...). Definition here. Iker, I'm every week at the Bartlett now, hope to see you around."
Sunday
Vicente Soler replied to José L. de Nicolás's discussion Real usability of Grasshopper
"So when I told you I used it to do my taxes you though "hey, that's not a bad idea...""
Dec 12
Vicente Soler replied to Annabel Monk's discussion Simulating soft robotics
"Yes, generating the initial mesh from the simulation is probably the most tricky part. I used the aid of the Meshmachine component but it's very unstable, you might have to do some manual meshing. Essentially you need two meshes, one for the…"
Nov 17
Vicente Soler replied to Annabel Monk's discussion Simulating soft robotics
"I think it's because you tend to picture regular tetrahedrons, they can be irregular. It's the equivalent process of discretizing surfaces into a set of triangles (meshing) but for solids."
Nov 17
Vicente Soler replied to Annabel Monk's discussion Simulating soft robotics
"One of the curves didn't like being internalized, was crashing Rhino."
Nov 17
Vicente Soler replied to Annabel Monk's discussion Simulating soft robotics
"Hi Annabel, I tried to simulate it using the latest version of Kangaroo. I used the tetrahedral element force to simulate the thick rubber part as an actual volume. The most complicated part is probably discretizing the shape into a set of…"
Nov 16
bbqueen liked Vicente Soler's photo
Nov 9
Vicente Soler replied to John Abowd's discussion C# Point in Closed Mesh, Mesh Inclusion
"This is how I got it working. You can call the Contains method from a scripting component, I don't think there is an equivalent Grasshopper component. Something like: bool isInside = mesh.GetBoundingBox().Contains(point); "
Nov 5
Vicente Soler replied to John Abowd's discussion C# Point in Closed Mesh, Mesh Inclusion
"There seems to be a bug in the IsPointInside method. I'm going to try to guess what is happening (It's likely I'm completely wrong): This method gets the diagonal vector of the bounding box of the mesh and shoots a ray from the…"
Nov 4
Vicente Soler replied to John Abowd's discussion C# Point in Closed Mesh, Mesh Inclusion
"Can you simplify the definition so you don't need third party plugins? Internalize data for everything except that part that is not working properly. If the file becomes very large, include only a subset of the geometry that…"
Nov 4

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Comment Wall (7 comments)

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At 3:29am on February 25, 2013, Jesus Galvez said…

Hola Vicente, 

me podrías pasar tu definicion de Mandelbulb (la que está hecha con Millipede). No sé cómo se hacen los VB que salen en la imagen que has colgado de la definición. 

Gracias!

At 6:33am on October 12, 2009, Mohammed E said…
hi i have the last version and i cant find the image sampler component why is that :(
At 12:49pm on September 10, 2009, Peter Varo said…
OK, I'd just connected all geometries to a BRep Geometry Container, but still have errors, well, now, it's a bit difference:

Script exception: Index was out of range. Must be non-negative and less than th size of collection.
Parameter name: index

Thanx for helping me..
At 3:12pm on September 9, 2009, Peter Varo said…
Hi,

I've tried to make your animation rendering vb component work, but here's the error message:

Script exception: Unable to cast object of type 'SquishXMorph.EH_TwistedBox' to type 'RMA.OpenNurbs.IOnBrep'.

What am I doing wrong?
I'm using 0019, If it matters..
Thanks!
hecsedli
At 5:16am on June 29, 2009, giorgio gurioli said…
thanks Vicente for your suggestion
giorgio
At 7:49pm on May 17, 2009, John Dolci said…
Ok, I think I have the gist of it, and I can definitely see how the branching could entirely eliminate the need for splitting up my script a million times. Thanks for the suggestion!
At 7:17pm on May 17, 2009, John Dolci said…
Vicente, I may need a little help getting acquainted with some of the new features of the beta. Is there a discussion or tutorial going that you know of that could help?
 
 
 

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