"What is the exact reason you want to do this for? Not always, but having to modify the tree structure in this way is usually a symptom of a problem that could be fixed by refactoring the definition leading up to this point.
I guess the…"
"When you say Delaunay triangulation 3D, you mean Delaunay 3D as in creating tetrahedrons from a 3D point cloud? (as opposed to 2.5 Delaunay that triangulates points projected to a plane)
If you only need the lines and not the cells, you can…"
"A voronoi cell represents the area that is closer to a particular point of a set of points. It's not surprising that any algorithm that is based on finding the closest point (nearest neighbor) will create something looking like a voronoi…"
"Both Array.Sort and OrderBy will probably end up using quicksort (depending on the number of elements). If you really care about performance, use the Fisher–Yates shuffle (https://en.m.wikipedia.org/wiki/Knuth_shuffle) where you go through the…"
"I'm using the orient component to get the transformation matrices from the world origin to a list of planes, which is what I think you want.
Your Curve Frame component output should be connected to the plane parameter in my definition."
"When introducing Grasshopper/programming to other architects, its common to hear them complain and get confused about zero based numbering, which is puzzling since its the same way building floors are numbered in most places."
"That's weird, there's seems to be a point that's causing the issue (I think the 6th on the list).
Anyway if you just round the points to a few decimal places it seems to work fine.
Connect the points to the x input of an…"