"More than anything I'd like the ability to move input and output locations on a component to the top and bottom edges of components. Actually dragging them along the edges of the component until the right spot is found would be cool. the…"
"The plan is actually to remove both fancy options and display options for GH2. Wires should always be displayed fancily when you might want to see that information. If the end-points of wires are off the screen, then there's little point in…"
"Would be great to be able to change the display mode for wires for all inputs in a multiple selection.
- when doing model clean up and organization, would be great to select a group and then hide all wires in one action
it has been…"
"This also looks like a case where wrapping the data in a dictionary/hashtable would be a good approach. This is fairly straight forward with GHPython and probably C# as well. It'll likely make the component computation substantially faster (as…"
"Today I got a flashback about this topic coding this component...
I know that those outputs could be concentrated in DataTrees and accessed via DataTree operations later (for instance, pExt, pInt, pPed, pPark, etc., could be derived to [0;B;C],…"
sometimes heavy elements may have inputs grafted and such, but with few values/geometries this is not a problem; when you replace the input link with something else bigger (list or tree) GH will crash.
Example: offset surface, input…"
"Yup, I'd like to add preview=on/off to all inputs and outputs, as well as the ability to just remove an output altogether if you're not using it. It should clear up visually and if the component is smart enough to inspect the available of…"