Grasshopper

generative modeling for Rhino

JW
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## JW's Discussions

### Merge together. What next?

Hi Guys,I can't work out how to trim and merge two breps and an loft. I don't know how to trim it, can someone help me please? I want to merge them so I can smooth mesh it and then catmull-clarke…Continue

Started Oct 10, 2012

### Minimal distance between points?6 Replies

Hi,I have created random points on a surface which I then turn into delaunay triangles.How do I specify minimum distance of the random points (I guess like radius between each point)? I don't want…Continue

Started this discussion. Last reply by Andrew Kudless Aug 25, 2012.

# JW's Page

## Latest Activity

"Hello, Can you please update this for ghx 0.9 Thank you!!"
Oct 20, 2012
JW posted a discussion

### Merge together. What next?

Hi Guys,I can't work out how to trim and merge two breps and an loft. I don't know how to trim it, can someone help me please? I want to merge them so I can smooth mesh it and then catmull-clarke it.I can do it manually but I would love to be able to work out how grasshopper does it :-)Thank you!!!See More
Oct 10, 2012
"I'm not exactly sure what you mean, but I think you are asking to be able to add a bit more noise into the point distribution. That is, the populate 2D made things too uniform for you? If that is the case then you can take the points from the…"
Aug 25, 2012
JW replied to JW's discussion Minimal distance between points?
"Thank you Andrew! What is the best way to then get these points to move in the direction they are perpendicular to of say between 0 and 1mm positively or negatively randomly (or say Y direction). I think I am there with it I just don't want the…"
Aug 24, 2012
"You could do this in a couple of ways. The easy way would be to use the populate 2D component as it has a built-in function that distributes the points so that they are farther away from each other while still being random. Then translate the XYZ…"
Aug 24, 2012
"The random component in Grasshopper is actually more of a pseudo-random component. The seed determines the series of random numbers that it will produce. This is useful as it would be annoying if every time you opened a definition with the random…"
Aug 24, 2012
"Excuse me JW for interruption but I faced another question:why when I put the seed for the engines same numbers the points place on a line It is wierd for me and I cant realize it !!! it is actually more about the random component and it is not…"
Aug 24, 2012
JW replied to JW's discussion Minimal distance between points?
"Here is what I've done so far"
Aug 24, 2012
JW posted a discussion

### Minimal distance between points?

Hi,I have created random points on a surface which I then turn into delaunay triangles.How do I specify minimum distance of the random points (I guess like radius between each point)? I don't want the triangles to be too small.Thanks!See More
Aug 24, 2012
JW is now a member of Grasshopper
Aug 24, 2012

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