Grasshopper

algorithmic modeling for Rhino

Hi Daniel (and everyone else!),

We're currently working on a project simulating crumpling paper. We've got a basic simulation working, but we're struggling to model buckling in the paper using Kangaroo 2, in particular the sharp creases and vertices which form in the process of crumpling a ball of paper.

We're interested in how you modeled the buckling in this video http://www.grasshopper3d.com/video/tube-buckling and whether we could apply this to our model?

Sorry for the potentially inefficient code (still learning!)

Thank you!

Wenray and Isobel

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