algorithmic modeling for Rhino

So whenever I bake a mesh into rhino it is displaying like it's transparent. The mesh renders fine in Vray, but it's making any editing in rhino difficult. Does anyone know what is going on here?

(on the left is what it's supposed to look like. On the right what is happening in rhino)

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maybe the normals are flipped?

yes! that is what was happening. thanks!



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