Grasshopper

algorithmic modeling for Rhino

I am having trouble keeping the voronoi skeleton inside the BRep I create. It seems to be constrained inside a bounding box? Perhaps there is a tool i'm not aware of that constrains the pattern inside more complex bReps other than just boxes?

Any Help would be greatly appreciated. 

Thanks 

Z

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Very chewing gum on the pavement...

--

David Rutten

david@mcneel.com

Poprad, Slovakia

haha. Very true. Not the look i'm trying to achieve unfortunately... Any ideas on a solution?

yeah, That is what i'm looking to do. But as you can see the current definition I have breaks the boundaries of my geometry. 

Here is how.

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Thanks for the reply. That is the look i'm going for but I was trying to get it to work with my original definition. I have worked that one to where I like the look of it but I just can't seem to keep it in the BRep. I tried solid intersection and mesh intersection on the definition I was using but both fail to work. I assume because its trying to intersection a mesh and a BRep together?  

Any thoughts on what to do from here?

Well you said brep. Brep is not a mesh.

Hi guys. I am new on grasshopper and it is driving me crazy. I need some help. I downloaded what you did and I apllied on one of my models and worked fine. Now I am trying to get a tridimensional body like the picture attached but I cannot figure this put. I am clueless. . I cannot use a standar surface, I must use a fixed STEP model of one of my client. Could you give me some advice?

Many thanks.

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