algorithmic modeling for Rhino
Perfect maze on mesh
Edge of mesh are walls
Centers of faces are used for paths
References
http://www.astrolog.org/labyrnth/algrithm.htm
http://www.jamisbuck.org/mazes/
http://elfnor.com/maze-any-mesh-in-blender.html
http://www.grasshopper3d.com/forum/topics/wip-maze-definition
Comment
Mazes on Meshes” sounds like a fascinating concept! Combining the complexity of mazes with the flexibility of meshes must lead to some intriguing patterns and challenges. Can’t wait to see how this approach pushes the boundaries of design and problem-solving.
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