algorithmic modeling for Rhino
Using the color information from a webcam feed to maneuver geometry inside of Rhino. Once again relying heavily on Andy Payne's new vision components in Firefly. The 3D projection techniques (especially the depth) are only approximations right now, tweaked to look right using Galapagos and a little patience. Still working on the math to make it properly accurate....if AR Media can do it, I can too....
The rotation didn't really show up much in this video. Usually works a little better. Also, the red box's form is not derived from the green square. The script does roughly translate the square into Rhino geometry, but I'm only using it as a marker for the webcam to recognize.