algorithmic modeling for Rhino

Here is an example of continuous data being fed into Grasshopper from Processing via the User Datagram Protocol (UDP). Very simple data, very simple result...but its a promising step in this investigation. In addition to the receiver, I am using Giulio Piacentino's "The Engine" component to continuously refresh the GH canvas. You can find that component at his site: The processing sketch was hacked together from a simple processing animation found at and the UDP library by Stephane Cousot:

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Comment by François Gandon on December 19, 2009 at 1:45am
Comment by François Gandon on December 11, 2009 at 4:45am
hey, thats pretty cool, well done! Would you mind posting the little processing code (or at least the lines that involve udp)? Im trying to make audio responsive geometry via processing. Thanks!
Comment by Gabriele on September 14, 2009 at 2:28am
also super excited
Comment by Bob Frederick on July 23, 2009 at 12:44am
also the potential to use Arduino with this method!
Comment by Bob Frederick on July 23, 2009 at 12:43am
This is super exciting. I've done some similar examples with Processing and OSC in maya. And have never thought this would be possible in Rhino.

very interesting!





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