Grasshopper

algorithmic modeling for Rhino

Nothing special. Particles move along a very complicated nurbs curve, relationships are computed based on maximum allowed distance. Distance changes over time.

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Comment by Flavio Mancuso on October 11, 2015 at 3:59pm

sorry i'm a beginner....did you used an add-on?

Comment by Marios Tsiliakos on August 30, 2013 at 2:19pm

@David:

I was certain that I read a very complicated Nurbs ''''''Surface''''. 

Clean and smart solution btw.

M.

Comment by Joakim Hoen on August 30, 2013 at 8:05am

I used a similar approach to create this video a few years back.

http://www.grasshopper3d.com/video/bone-structure

Comment by David Rutten on August 30, 2013 at 7:35am

Comment by Marios Tsiliakos on August 30, 2013 at 3:19am

I am certain David wrote his own algorithm, but you replicate this effect using the walkers component from Nudibranch. I suppose the methodology is quite similar.
Best,

M.

Comment by Alex on August 29, 2013 at 10:33pm

Very cool. How did you make this?

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