algorithmic modeling for Rhino
This automaton is based on the Anemone plug in for Grasshopper and the "game of life" definition both from Mateusz Zwierzycki. Differences are that this works on a triangular grid with 3 neighbors for each cell and is uses some own rules.
The rules are:
If the same cell from the previous generation was alive and has some neighbors it should die - if it has no neighbors it should be alive in the current iteration.
And for the cell which were dead in the previous iteration: If they have exactly one neighbor they should be alive otherwise dead in in the current iteration.
There are some patterns emerging that look like snowflakes melting together so i call it the snow melting automaton.
The colors are obtained by a different algorithm.
You can find the definition here: