Grasshopper

algorithmic modeling for Rhino

surface from points that are moved by 4 differently shaped stationary attractors generating sine waves.
The 4 values for the z movement are averaged (hence the title 'mean waves', so it's not interference) because I wanted a more 2D-ish outcome.

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Comment by Wade Martin on February 14, 2012 at 10:33am

Pieter,

now I see what you are saying! I guess, I just hidden looked at it in more detail.

actually I took the time to review all your work with a loupe :)

stupendous..!

Wade

Comment by Pieter Segeren on August 10, 2011 at 9:42am
Thanks ryles, the outlines are the contours, or more acurate, the intersections with a plane. I think I've mentioned all I used for this already, just try it, it's fun.
Comment by kleerkoat on August 8, 2011 at 12:02pm

that is so cool.  are those textures generated within grasshopper also? how did you get the kind outlines of the shapes, it kind of looks toon shaded.

 

would love to see the def too, but thanks for sharing the video!

Comment by Pieter Segeren on August 7, 2011 at 12:57pm
@ all voters: thank you:)
@ Ivo: thank you. I think I really said everything you need to know in the discription to get you started. Oh: the wave lenghts and were all different, their speeds as well. You can do this, have fun with it:)
@ David: you are right of coarse, though I was trying to avoid proper interference it is just a interference pattern scaled by 0.25 in z direction, dang:| Silly of me not to check that properly. Well, more exploring to do :-) Thanks for your vote.
Comment by David Rutten on August 7, 2011 at 6:23am
That's some seriously mean waves Pieter. Beautiful. You'd get proper interference by adding all waves together A+B+C+D, whereas the average is (A+B+C+D)/4. So correct me if I'm wrong, but it's actually same thing, just somewhat flatter.
Comment by Ivo A. Semerdjiev on August 5, 2011 at 5:06pm

My admiration for this results!

can you give me some more detail tips and directions how you did it?

I would really like to develope something similar and explore it more.

Once again, magnificent work.

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