algorithmic modeling for Rhino
illustrator live trace to get the regions -> dxf export -> hatches in rhino -> human plug-in to get the hatches in GH -> image sampler -> automatic "average color" evaluation of a whole folder of images -> automatic bitmap texture material creation + assignment to meshes derived from hatches
Tags:
Albums: Grasshopper-Enabled Art
Comment
Looks like Mr. Snowden to me. Has the CIA ever come knocking on your door? (I'm joking)
hello andrew - in my opinion it would be a very cool feature, also for 3D meshes
Hi Christian -
I use a script that I wrote to create the materials in Rhino with associated textures. If there is interest I could include this functionality in an updated version of Human.
your self portrait looks like snowden :) nice workflow! how do you assign the bitmap textures to the meshes? is there a way to do this in gh? or is it something you working on?
very cool!
Welcome to
Grasshopper
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
© 2024 Created by Scott Davidson. Powered by
You need to be a member of Grasshopper to add comments!