the 3 points in the box are close to the outer surface of the box, but the “inside” component determines the 3 points are on the outer surface.
how to solve the precision problem like this?
11 number instead of 10 (0-10, 10-20, etc). Also grasshopper numbered (i've numbered it for easier view) the panels vertically starts from bottom left.
Questions:
1. How to generate correct number ranges (0-9, 10-19, etc)?
2. How to change the numbering horizontally so i could select items by row?
3. I also found out that some surface have correct U and V direction and some of the have it inverted (U in V position, vice versa). This has cause some problems in my design. is there a way grasshopper or rhino to change its U &V ?
First time posting here. sorry if there's any mistake or misunderstanding.
Thanks,
Wilson…
ly the same turn threw a turn up, it did not become flat
Do you understand it for some reason?
New user to grasshopper but very impressed with the software so far! Any help is greatly appreciated!
Thanks.
Momiji
…
of the intersection points is giving me some problem.
Here is the process i've done to come up with the grid (best viewing the image!):
1. create a base rectangular polygon;
2. find the diagonals and subdivide these, let's say in 10 points;
3. connect the points of one diagonal to the adjacent one in this order:
1 to 9
2 to 8
3 to 7
4 to 6
5 to 5
6 to 4
7 to 3
8 to 2
9 to 1
4. find the intersection points on every line drawn.
Now I would like to create individual surfaces connecting all the points that form the vertices of the polygons, but I cannot find out how...
Can somebody help me?
Thanks so much!…
Target group The workshop is fully funded and is addressed to students of architecture and civil engineering faculties at master level from Estonia (11 seats), Latvia (3 seats), Lithuania (3 seats) and Sweden (3 seats). The selected students will have full scholarship that will include travel, board and lodging in Tallinn for 10 days (arrival on Sunday 03.07.2016 departure on Wednesday 13.07.2016). The workshop is funded by the NORDPLUS programme of the Nordic Council of Ministers (NCM) - Higher Education objective.
Description The use of digital and computational design tools is increasingly important for the activity of design and research for architects and engineers. It permits to integrate environmental and energy aspects from the very early stages of the design and planning process to achieve more performative, efficient and integrated buildings and urban environments. The workshop attendants will broaden their design and technical knowledge with solar design, daylighting and energy efficiency topics and will learn how to integrate environmental analysis and building performance analysis tools with parametric and generative methodologies in architecture and planning.
Location
Tallinn University of Technology – Departments of Structural Design and Environmental Engineering
Dates
From 04 to 12 July 2016
Workshop blog
For detailed program, info and registration visit the blog at ceedtut.blogspot.com
In the weeks just before the workshop the blog will present also materials and tutorials to get a basic knowledge of the topics prior to the beginning of the workshop.
…
ero no matter what it is multiplied or divided by it will stay as null (although if following the logic of being added to or subtracted to, it should turn into a zero rather than stay null). However, if you add or subtract from null it does return you an actual value.
So currently in GH, null + 10 = 10. Yet, null x 10 = null. Seems either null+10 should also equal null or null x 10 should equal 0. The results seem inconsistent but maybe I am missing some reason for it. I think it makes more sense that null in any math will always result still in null, since we have the handy replace null component if we do not want it and nulls are great place holders for things like sifting.
See attached screenshot:
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Added by Michael Pryor at 5:36pm on September 27, 2016