normal vectors in 3 parts by rules shown in the attached image. I just don’t know how to do it in GH. In the following example I show a sphere detached to xy , xz and yz like faces .…
I went with 3 blocks:
Create a bloc:
Defined color:
I create a randomized list (several possible method, here is jitter):
With Anemone plugin create an algo for move object:
Result:
Anaysis of result:
Animate random seed slider (0 to 10):
…
Added by Rémy Maurcot at 3:24am on November 27, 2014
o a random name the component just uses 3 of the 5 total beams (img 1), and I don't know why.
I tried to change some parameters and I found that if I name the beams with the id 1 everything works (img 2). Am I missing something or is it just a bug?
Thank you for help…
making a cluster (image 3) )Also here is what I get when I double left click on that newly created cluster:
There is not input/output parameters inside that window.Just information about Name, description, author, icon...…