I want to use them all in my presentation but I also want to tweak their size and some text, so I go and bake it for AI. For some reason component bakes only 2 diagram and returns error:
1. Solution exception:index out of range: 0
As you can see direct radiation wan not baked, please check the component or let me know if I screwed something up.
I updated LB the day before yesterday.
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e constructed with 1 NURBS surface, not from patches or polysurfaces.1 single surface allows perfect curvature to be achieved, grasshopper usage which is really efficient.
As for the Pompidou Metz roof, it starts with a mesh model with nice topology and then the mesh is handed to a company (iCapp) which "magically" rebuild the single NURBS surface from the point clouds or mesh file. Some info could be found here:
http://www.icapp.ch/2.Ebene/3menue/eservices_details.html - scroll down to the part of "architecture"
Another article here that talks about the importance of single nurbs surface:
http://architectureinsights.com.au/media/uploads/resources/ByeraHadley_Report_RobertBeson_small.pdf
My Question is..how do they ever do it - 1 single NURBS surface?
Related GH discussion:
http://www.grasshopper3d.com/forum/topics/fillet-merge-poles-to?page=1&commentId=2985220%3AComment%3A471272&x=1#2985220Comment471272
http://www.grasshopper3d.com/forum/topics/how-can-i-merge-serfaces?xg_source=activity
http://www.grasshopper3d.com/forum/topics/one-more-push-before-the?xg_source=activity&id=2985220:Topic:49736&page=2#comments
(but i cannot find thorough discussion about surface creation)…
roperties drop box menu (on the right) choose "Material".
3) Choose "Basic" from the radio buttons below
4) Check "Texture"'s checkbox
5) Define your texture "Map file". In your case, use "Carrots small.jpg" file.
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accept untrimmed surfaces, only Open Brep, but sometimes, seemingly out of the blue, the Open Brep changes into Untrimmed Surfaces and vice versa. I've already checked the unit tolerance in Rhino, that made no difference. Any ideas about where I could be going wrong?
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Second issue is that some of the geometries should 'curl' outside their grid boundaries. I need to be able to play with the grid size while the geometry maintains its position.
Also, the first set of these geometries (bottom of image) should translate as a flat surface. But the points 1 and 3 tend to stick to the 2nd Grid - creating openings on the side. How could I fix that?
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Third issue is that the geometries seem to be a little 'squished' at their plane normal (right until where the 2nd Grid offsets). I tried adding a number slider between the [z-vector] in the ptCoordinates and the [translation vector] in the Move component.. but that isn't working. Ideally I wouldn't need to control the offset distance, the shapes would retain proportion automatically. Any ideas?
Thanks so much in advance! :)
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, toggle component change corresponded one to each item automatically.
I guess this result would be something like this
is it possible? if so, please tell me!!!! thanks a million in advance!!!!!!!!…
ated in Revit, there are 4 curves surfaces, and are divided with LunchBox Grid Tool.
Exported as adaptive components linked with the flowing families made of adaptive reference splines
this one for the first 3 walls
This one for the end one.
In Revit as adaptive Generic Models.
In Revit as walls by face
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