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3 of each ring.
The problem is that the index is a mess and the pieces 1 are not in the same position in each ring.
Atatched is the definition
Thank you
Julia…
Added by julia almeida at 2:23pm on November 27, 2011
tretch ... is ... well ... enable it and observe where the transformation starts.
BTW: For David: is it me or the Following capability is down? (stopped since April 15).
best
…
ve it) rotated by 15, group 3 ( above group 2) rotated 15 degrees relative to group 2.
The distance between the cubes, the number of cubes on each contour must remain as shown in attached gh file.
I understand we can achieve this with series or with shift, however am unable to figure out where to plug it in to achieve the desired result.
Please guide.
Many Thanks…
des]. I have 5-variables with 4 options each (a total of 4x4x4x4x4 = 1024 variations):
Height: 6,7,8 & 9 ft
Depth inside: 1, 2, 3 & 4 ft
Depth outside: 1, 2, 3 & 4 ft
Rotation outside: 0, 15, 30 & 45 degree
Rotation inside: 0, 15, 30 & 45 degree
I do not see convergence yet (see attached). The last combination of variables say 9-ft high, 4-ft deep (inside & outside) and 0-deg rotation (horizontal) inside and outside. Is this the optimized value of the light shelf parameters for the best illumination level at the sensor plane for that specific place, time and date?
Shamim.…
Added by Shamim Javed at 1:01pm on November 3, 2013
s, I did some Poisson Disk Sampling, and am now attempting the Ball Pivot Reconstruction...Could you explain the concept of the radius / increasing the radius of the ball, it seems to be creating far more faces that vertices.
I set the Poisson Sample world units at .25, I did a ball radius of .15 which returned 2000 some very tiny surfaces very quickly. I upped the ball radius to .24 and its at 33% complete with 505,000 faces.
-Thanks for the recommendations and your time.
-Danny…
ted at random angles, and 3 more branches are created from each of those branches. But also have it so that the branches are at random angles but the angles are influenced by the branch that the new ones extend from. So if the angle that the old branch was created at was >15 degrees then the next 3 must be randomly created between 15 and 180 degrees (for example). It would also be nice that when the new branches touch (or come to within a certian proximity) of another established branch, the newly created branch is then deleted and stops growing.
Once I can do this I want to be able to relate it to my site. So say that there only the shell of a building with 4 interior columns. I want a web to start at each of the columns and grow untill it reaches the shell and starts growing outside the building too (refer to image).
Any ideas?
Thanks muchly
Matthew…
s (i. e. 5) and circles (i. e. 3). I find the closest points from the given point to the circles and I draw the lines between those (so I hace 15 points, 3 for each point). What I need now is to Grasshopper to select the longest (or the shortest) of each three lines.
Any sugestions..
(attahfed you'll see the Rhino file)
Thanks a lot fellows. Any help I'll apprreciate a lot.…