r piece out of the mold if you reverse it, befor the porcelain shrink. The porcelain shrink approx 14% between the mold and the final piece after it have been baked.
You have your piece with only a 2 to 4 mm wall thickness It'sdepend of the time you let the "barbotine" dry in the mold before you empty it. Here the thickness is about 2 mm.
Yes the piece is bake in a kiln to approx 1000 °C .
With a thickness from 2 to 4 mm, you can play with the translucidity of the porcelaine to let the light come through like in my voronoî project in 2014 : http://www.grasshopper3d.com/video/vorono…
e Workshop and Conference will be a gathering of the global community of innovators and pioneers in the fields of architecture, design and engineering.
The event will be in two parts, a four day Workshop 14-17 July, and a public conference beginning with Talkshop 18 July, followed by a Symposium 19 July. The event follows the format of the highly successful preceding events sg2010 Barcelona, sg2011 Copenhagen, sg2012 Troy, and sg2013 London.
sg2014: Hong Kong
Image: Cities without Ground - Adam Frampton, Jonathan D Solomon and Clara Wong
URBAN COMPACTION
Large cities thrive on density and diversity. But beyond the energy and pollution advantages of the elevator over the automobile, complex issues are at play in concentrating population and built infrastructure in contemporary high-rise cities. How do you meet the challenges of system design for high quality compact urban environments?
Designing for high and increasing density in cities is a complex and wicked problem that calls for innovative approaches to modelling in diverse areas of the city’s dynamics.
sg2014 Challenge: Urban Compaction
WORKSHOP
The SG Workshop is a unique creative cauldron attracting attendees from across the world of academia, professional practice as well as many of the brightest students. The Workshop is open to 100 applicants who come together for four intensive days of design and collaboration.
The annual Workshop is organised around Clusters. Clusters are hubs of expertise comprising of people, knowledge, tools, materials and machines. The Clusters provide a focus for Workshop participants working together, within a common framework.
We now have an open call to submit proposals for Workshop Clusters
call for clusters
CONFERENCE
Talkshop Conference Day One
After four intense days of innovative work, the first day of the conference, the Talkshop, offers an opportunity for critical reflection on what has been accomplished in the Workshop. Talkshop will be an opportunity to open debates, pose questions, challenge orthodoxies, and propose new ideas.
Talkshop will feature informal and open discussions between Cluster participants, leading practitioners and emerging talents in digital design, offering inside perspectives on how the landscape of computational design is reshaping built form.
Symposium Conference Day Two
The second day of the conference, the Symposium, will feature invited keynote speakers showcasing major projects and research from around the globe that mark out the territory of the year's Challenge. The Symposium is a unique opportunity to hear insights into the challenges ahead for the discipline.
Interwoven throughout the day will be reports and highlights from each Workshop Cluster, giving an opportunity to view work created during the previous four days of intensive collaboration, design and development.
More information about the conference, including speakers, to be posted soon.
www.Smartgeometry.org…
Added by Shane Burger at 10:51am on February 3, 2014
Visiting School Rio de Janeiro will collaborate with the Centro Carioca de Design with the support of Columbia University Studio X to investigate new possibilities for the urban infrastructure surrounding World Cup Stadiums. Nation-wide, there has been significant investment to build and renovate stadiums for the 2014 World Cup in order to meet the required standard FIFA regulations (‘Padrão FIFA’). At the same time, there has been a large public demand for equal investment into transport systems, public space, and public programs such as hospitals and schools. The Visiting School will tap into the momentum of this movement, and promote a series of interventions within and around the World Cup structures, proposing new public programs and standards for their legacy. Students can choose to focus directly on the Maracanã stadium in Rio de Janeiro, the venue for the Final match of the World Cup. The intense ten-day workshop will employ computational design and digital fabrication to introduce a design methodology that creatively automates and promotes transformation, mutation and complexity for these infrastructure interventions.
Prominent Features of the workshop
Teaching teamThe teaching team will include a mix of tutors from the Architectural Association, including Theodore Sarantoglou Lalis e Dora Sweijd (lassa-architects.com) of Diploma 17, and locally-based architects, urban-designers and experts, mediated by locally-based Visiting School directors, to promote cutting-edge innovative strategies informed by local political, economic and construction issues.
Computational skillsThe workshop will teach advanced digital modeling and parametric design skills, no previous experience is needed. A group of specialist computation tutors will conduct an initial skills workshop and continue to assist throughout the workshop to develop the individual projects of the participants.
Digital FabricationA series of physical models will be built using digital fabrication techniques that will be taught during the workshop, no previous experience is needed.
Applications
1) You can make an application by completing the online application found under ‘Links and Downloads’ on the AA Visiting School page. If you are not able to make an online application, email visitingschool@aaschool.ac.uk for instructions to pay by bank transfer.
2) Once you complete the online application and make a full payment, you are registered to the programme. A CV or a portfolio is not required.
The deadline for applications is 11thApril 2014.
All participants travelling from abroad are responsible for securing any visa required, and are advised to contact their home embassy early. After payment of fees, the AA School can provide a letter confirming participation in the workshop.
Fees
The AA Visiting School requires a fee of £695 per participant, which includes a £60 Visiting membership fee.
Fees do not include flights or accommodation, but accommodation options can be advised. Students need to bring their own laptops, digital equipment and model making tools. Please ensure this equipment is covered by your own insurance as the AA takes no responsibility for items lost or stolen at the workshop.
Eligibility
The workshop is open to current architecture and design students, phd candidates and young professionals.
…
ows an error saying "shape must be a planar region".
It seems like its still the same bug from 2014 as mentioned here:
http://www.grasshopper3d.com/forum/topics/region-slits-error
Anyone know of a plugin that has a working component that does the same thing?
I didnt think it would even through the error with 3 super simple surfaces intersecting at right angles at 2 points.
…
ries", but it could be changed in the future with nicer and more interesting names.
It's perfectly known that lot of plugins has been released to empower GH panelling capabilities, but usually lightweight and native systems could be required to accomplish specific little (or big) design tasks. In addition to this, the panelling process is a task that let the user to play and learn and practice deeply concepts about surface/meshes topology, list and data trees management, etc. So I though that this could be a perfect starting point for the "Utilities series" in c+GH.
To open this group of c+GH post I will start with something simple that everyone that have used GH has tried sooner or later in his/her learning process: how to panel a surface using standard/built-in GH components only.
Topics that could be covered (aka, problem categories):
Planar panels.
Curved panels.
Mixed solutions: curvature/distortion triggers or limits.
Given a NURBS surface, create a single panelling system that implement one of the categories described for only one kind of panel (triangular, quadrilateral, n-gon). Of course, curved panels are not compatible with triangular shapes, etc, so try to pick a compatible combination.
Further considerations:
The implemented solution should let the user to interact with every panel easily, so the proposed algorithm should track the panellization process avoiding to destroy helpful information/data structures for further modifications in the panelling system.
NURBS and mesh solutions are both allowed.
None, plugin or scripted component allowed.
The cleanest, shorter and less processing-time-expensive solution in every category will be the winner (please, consider using profiler intensively).
Deadline: May 18, 2014.
…
trl + X shortcuts.
When i ie. type ctrl + Z it just does it in the rhino window instead of the grasshopper window and when i press space when an item is selected nothing happens.
I am running 64-bit rhino on Windowns 10 on a bootcamp macbook pro from 2014 with a danish keyboard.
i have tried switching keyboard language in windows settings, but nothing works. I have also checked the shortcut settings in grasshopper and they are all on.
I am very new to grasshopper. haven't spend more than 3 hours in the program. So maybe i am just overlooking something really oblivious.
Hope there is anyone who can help :-)
…
ive collaborative environment.
TYPE : Course module and Workshop
The event is open for anybody interested from all the fields of design, including: architecture, interior design, furniture design, product design, fashion design, scenography, and engineering.
1. COURSE MODULE (20-23 April 2014) - optional
+ type: 3 days intensive course regarding basic knowledge in parametric design (LEVEL 1)
+ software: Rhinoceros & Grasshopper
+ plugins: Kangaroo, Weaver Bird, Lunch box, Ghowl, Geco
+ achievements:
- acquainting to the components & the concept of Generative Design
- understanding the strategies in Algorithmic Design
- how to easily insert simple mathematical equation into the project to gain more control
- how to utilize proper plugins with respect to their nature of the project
- interacting with different analysis platforms such as Ecotect & remote controller
- solving several exercises with different scales( 2D- 3D ) during each phase of the workshop
2. WORKSHOP (23-27 April 2014)
A 5 day Design-Based Research Workshop exploring new techniques in Digital Architecture/Fabrication, with a specific focus on the use of generative systems and parametric modeling as tools for creative expression.
Our ultimate goal is to increasing the efficiency of utilizing digital tools in parallel with geometric performance of the primitive design agent.
+ + CONCEPT
Fashion and Architecture are both based on basic life necessities – clothing and shelter.
However, they are also forms of self-expression – for both creators and consumers.
Both fashion and architecture affect our emotional being in many ways.
The agenda of this workshop is to investigate on the overlap between these two areas of design, art & fashion.
Fashion and architecture express ideas of personal, social and cultural identity, reflecting the concerns of the user and the ambition of the age. Their relationship is a symbiotic one and throughout history, clothing and buildings have echoed each other in form and appearance. This only seems natural as they not only share the primary function of providing shelter and protection for the body, but also because they both create space and volume out of flat, two-dimensional materials.
While they have much in common, they are also intrinsically different – address the human scale, but the proportions, sizes and shapes differ enormously.
+ + + OBJECTIVES
So far, Architects have been using techniques such as folding, bending etc. to create space, structural roofs or different other structural shapes.
The agenda of this workshop goes further with the investigation of algorithmic thinking through generative tools Integrated in design.
The challenge is creating a bridge that connects these two areas of design, architecture and fashion that perform at two opposite scales.
+ + + + TECHNICAL BRIEF
In the early stages physical models and low-tech strategies will be used, allowing the participants to gain a greater understanding of materials, fabrication and assembly methods as well as simple, yet pragmatic structural solutions.
Later in the workshop these strategies will be digitalized and elaborated using software visualizing tools such as Rhinoceros and the algorithmic plug-in Grasshopper.…
ing basic concepts for personalization in footwear design and fabrication in order to send afterwards to CNCs, laser cutting equipment, 3D printers, etc.
Note: Previous knowledge in Rhinoceros and footwear design is not necessary.Content:1. Personalization in footwear upper(Working with a digital shape from a 3D scan)2. Shoe sole creation3. Using Grasshopper to create women's heels4. Nesting and using the work area5. Basic programming for a mold and/or a mock-up for CNC - RhinoCAM
Requirements: 1 PC or LaptopSoftware: Punto3D, provided by a CD which includes necessary demo programs, as well as the files that will be used for the session. Rhinoceros 5.0 for WindowsGrasshopperRhinoCAM 2014RhinoNEST 2014NOTE: You have to bring your own computer with Rhino 5 installed.
Register:
http://www.mcneelmiami.com/inc/sdetail/1727
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Diseño y fabricación digital de Calzado
Lugar: Sala Ejecutiva 4
Precio: $95.00 USD
Idioma de curso: Español
Profesor: José de Jesús López Martínez. Punto3D, ART (Authorized Rhino Trainer)
Descripción: Compartir conceptos básicos para la personalización de cortes de calzado y el diseño de accesorios. Para su posterior envío a dispositivos como CNC's, equipos de corte láser, impresoras 3D, entre otros. Nota: No es necesario tener conocimientos previos de Rhinoceros, ni de diseño de calzado.
Contenido:
1. Personalización de corte de calzado (Trabajo sobre horma digital, la cual proviene de un escaneado 3D)
2. Creación de una suela
3. Grasshopper para la creación de un tacón para calzado de dama
4. Nesting y el aprovechamiento de áreas de trabajo
5. Programación básica de un molde y/o maqueta para CNC – RhinoCAM
Requisitos: 1 PC o Laptop
Software: Punto3D, proveerá un CD que incluirá los programas Demos necesarios, así como los archivos para trabajar en la sesión
Rhinoceros 5.0 para Windows
Grasshopper
RhinoCAM 2014
RhinoNEST 2014
NOTA: Tienes que llevar tu computador con Rhino 5 ya instalado
Regístrate:
http://www.mcneelmiami.com/inc/sdetail/1727…
its way into parametric design on 24th February – 2nd March 2014. The workshop is designed to fulfill students' as well as professionals' requirements. The exceptional 30 seat workshop is part of the regular series of events called Parametric Bratislava, which is itself a unique activity in the central-european space. One week long workshop focused on architectural form-making, usage of digital techniques of parametric design is going to lead participants to the new approaches in both, design and architecture. ECOTYPE workshop is going to take place on 24th February – 2nd March 2014 (1 day optional Crash course + 6 days main course) at the Faculty of architecture, Slovak University of Technology. Renowned Serbian experts from Grupa Arhitekata Jelica Jovanović and Dragana Petrović are going to join forces with Italian Noumena architects Aldo Sollazzo and Iker Mugarra Flores to bring together the natural and the digital. The workshop is going to look into digital sensing structure subsystems, constituted by associative simulations of the relations between tectonics and the environment in which human activities take place according to specific programs. It is going to provide and control a constant flow of information about the changing internal and external conditions which is processed by a computational subsystem articulated by Rhinoceros 5 ( NURBS-based 3D modeling software) + Grasshopper 3D & Sub-Plugins (generative computation tools). Through these means new design opportunities are going to be explored. The resulting proposal challenges conventions and the way that design is conceived, stepping away from linear process and embracing holistic approaches. ECOTYPE workshop is meant for intermediate Grasshopper users. For the newcomers there is going to be available an optional one day Rhinoceros 3D + Grasshopper Crash course with Ján Pernecký (rese arch) and Fabio Palvelli (3D-Dreaming.com). The beginners are going to learn basic NURBS modelling, import/export techniques, best drafting practices and basic Grasshopper scripting – workflow, parameters, components, data structures, attractors, surface subdivision, mathematical and logical operations. - Aldo Sollazzo focuses on exploring critical issues in architecture, design, and urbanism through parametric design, scripting, and fabrication strategies.
- Iker Mugarra Flores is mainly specialized in advanced geometries and logics, prototyping and fabrication, environmental morphologies and holistic approaches to large and small scale strategic design ecologies.
- Jelica Jovanović is within Docomomo working on proposals for the protection and sustainable preservation policies of the modern movement architecture in Serbia.
- Dragana Petrović specializes on Bioclimatic design in Architecture.
- Ján Pernecký - Architect, researcher, curator, programmer, organizer.
- Fabio Palvelli - Architect, designer, researcher and publisher of architectural projects, workshop organizer. ECOTYPE's approach is focused on the architectural view of the geometry. The participants are going to get acquainted with a vital tools for producing algorithm-driven shapes with a strong sustainable concept. More info at: www.parametricbratislava.sk FB event: https://www.facebook.com/events/1432557286975440/?source=1 …