p, open to designers worldwide, will explore the parametric mix of new raw materials and the re-use of elements from Carnival floats and costumes, transforming them using generative design processes and new digitally fabricated joint components, to create interventions for micro-venues and urban furniture in the Porto do Rio region.
Taught by AA Staff, recent AA graduates, and computation and fabrication professionals, the studio-based workshop will include extensive instruction in Rhino Grasshopper (including GECO, and Galapagos, to integrate environmental optimization, simulation and parametric control) and digital fabrication processes using laser cutter, CNC-milling and rapid-prototyping machines, sponsored by DS4 and SEACAM, all of which will be used to produce one-to-one design prototypes.
MORE INFORMATION AND APPLICATION: http://rio.aaschool.ac.uk/andhttp://www.aaschool.ac.uk/STUDY/VISITING/rio.php…
t; 15 ottobre 2017.
Plug it², primo step del percorso formativo in tre fasi “AAD Workshop Series“, è il corso più seguito in Italia sulla modellazione parametrica, giunto al sesto anno consecutivo di attivazione. Plug it² fornirà ai partecipanti un’effettiva padronanza delle più avanzate tecniche di modellazione digitale, approfondendo le metodologie della modellazione algoritmica e parametrica nel campo dell’architettura e del design del prodotto. Il corso è rivolto a studenti e professionisti dei settori della progettazione architettonica, design, moda e gioielleria, con esperienza minima nel disegno CAD bidimensionale (acquisita su qualsiasi piattaforma software) e si articolerà in lezioni teoriche frontali ed esercitazioni guidate.
INFO ED ISCRIZIONI…
to actually be positioned on a sloping surface (landscape) I then tried to figure it out in 3D.
Am trying to use the 3D isovist definition but can't figure out how to input my breps as obstacles for the mesh ray (I am probably thinking about it incorrectly) so I'll continue looking at it thank you! but am now thinking perhaps 2D is as far I can handle for now.
The isovist only seems to cull out rays that pass through more than one obstacle when the faces output is flattened (left).
When I continue anyway without flattening to find the outermost points on each obstacle (I am thinking they will define the boundary of visible surface), I assumed the 11 lists corresponded to each obstacle, so I thought to find the first and last index of each list. However, all the points with index 0 seem to fall within only one of them and I'm not sure why.
…
==============================================# File : straight_skeleton.py# Author : Olivier Teboul olivier.teboul@ecp.fr# Date : 11 august 2008, 12151# Class: StraightSkeleton#===============================================================================import polygonimport eventsfrom graph import Graphclass StraightSkeleton(Graph):
So, how can I make it so that it imports those files?
Because right now it does not seem to be working.
I found some threads about this, but I really dont understand the syntax at all to reinterpret it to my usage:
http://www.grasshopper3d.com/forum/topics/python-component-adding-references
This suggests using this string:
import sys my_path = '/path/to/my/folder/of/code' sys.path.append(my_path) import myscripts
Suppose my main code file path is:
C:\Users\Shynn\Desktop\StraightSkeleton\pySkeleton\pySkeleton
And my folder for the other scripts being called is:
C:\Users\Shynn\Desktop\StraightSkeleton\pySkeleton
How do I need to modify the string?
Thanks in advance
Shynn
…
ow the steps of the successful run when step 1.2 is bypassed (note that the and OpenFOAM session is open in the background while running the Butterfly demo file):
1. create wind tunnel, and use different parameters of (4,4) for _globalRefLevel_ as suggested by Theodoro in this post
2. run blockMesh:
3. run snappyHexMesh:
4. run checkMesh:
5. connect the case from checkMesh to simpleFOAM and run the simulation:
6. the simulation converged at 1865 iteration, but the results visualization part has some problem:
7. so I revised this part according to suggestions from Hagit:
8. and the results can be visualized for P and U values:
The GH file used for the successful run shown above is attached here.
Now, the following is the error I got when the case from the update fvScheme component is used for simpleFOAM simulation:
the warning message on the simpleFOAM component is:
1. Solution exception: --> OpenFOAM command Failed!#0 Foam::error::printStack(Foam::Ostream&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #1 Foam::sigFpe::sigHandler(int) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #2 ? in "/lib64/libc.so.6" #3 double Foam::sumProd<double>(Foam::UList<double> const&, Foam::UList<double> const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #4 Foam::PCG::solve(Foam::Field<double>&, Foam::Field<double> const&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #5 Foam::GAMGSolver::solveCoarsestLevel(Foam::Field<double>&, Foam::Field<double> const&) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #6 Foam::GAMGSolver::Vcycle(Foam::PtrList<Foam::lduMatrix::smoother> const&, Foam::Field<double>&, Foam::Field<double> const&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::PtrList<Foam::Field<double> >&, Foam::PtrList<Foam::Field<double> >&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #7 Foam::GAMGSolver::solve(Foam::Field<double>&, Foam::Field<double> const&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #8 Foam::fvMatrix<double>::solveSegregated(Foam::dictionary const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libfiniteVolume.so" #9 Foam::fvMatrix<double>::solve(Foam::dictionary const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #10 Foam::fvMatrix<double>::solve() in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #11 ? in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #12 __libc_start_main in "/lib64/libc.so.6" #13 ? in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam"
The error message from the readMe! output node is attached below as a text file.
Hope you can kindly advise what the important steps or parameters I might have missed here. I assume it might be related to OpenFOAM rather than with the Butterfly workflow...
Thank you very much!
- Ji
…
ange’ for its 2016 cycle, as a starting point to investigate principles of natural formation processes and interpret them as innovative architectonic spaces. These concepts are carefully interwoven with spatial, performance-based, and structural criteria in order to create full-scale working prototypes.
The three-week long programme is formulated as a two-phase process. During the two-week initial phase, participants benefit from the unique atmosphere and facilities of AA’s London home. The second phase, lasting for a week, shifts to AA’s woodland site in Hooke Park and revolves around the robotic fabrication and assembly of a full-scale architectural intervention.
Prominent Features of the programme:
• Teaching team: Participants engage in an active learning environment where the large tutor to student ratio (5:1) allows for personalized tutorials and debates.
• Facilities: AA Digital Prototyping Lab (DPL) offers laser cutting, CNC milling, and 3d printing facilities. The facilities at AA Hooke Park allow for the fabrication of one-to-one scale prototypes with a 3-axis CNC router, various woodworking power tools, and robotic fabrication.
• Computational skills: The toolset of Summer DLAB includes but is not limited to Rhinoceros, Processing, Grasshopper, and various analysis tools.
• Theoretical understanding: The dissemination of fundamental design techniques and relevant critical thinking methodologies through theoretical sessions and seminars forms one of the major goals of Summer DLAB.
• Professional awareness: Participants ranging from 2nd year students to PhD candidates and full-time professionals experience a highly-focused collaborative educational model which promotes research-based design and making.
• Robotic Fabrication: According to the specific agenda of each year, scaled working models are produced via advanced digital machining tools, followed by the fabrication of a one-to-one scale prototype with the Kuka KR150 robot.
• Lecture series: Taking advantage of its unique location, London, Summer DLAB creates a vibrant atmosphere with its intense lecture programme.
Eligibility: The workshop is open to architecture and design students and professionals worldwide.
Accreditation: Participants receive the AA Visiting School Certificate with the completion of the Programme.
Applications: The AA Visiting School requires a fee of £1900 per participant, which includes a £60 Visiting Membership fee. A deposit of £381 is required when registering with the online form. The deadline for applications is 11 July 2016. No portfolio or CV is required. Online application link:
https://www.aaschool.ac.uk/STUDY/ONLINEAPPLICATION/visitingApplication.php?schoolID=392
Return train tickets between London-Hooke Park, accommodation & food in Hooke Park, and materials from Digital Prototyping Lab (DPL) are included in the fees.
For inquiries, please contact:
elif.erdine@aaschool.ac.uk (Programme Director)
alexandros.kallegias@aaschool.ac.uk (Programme Director)
…
he last nights, let me try to describe it:-disclaimer: I'm an industrial designer, my coding experience can be compared to your, when you were 4 year old :)-disclaimer 2: I did a picture at the end of the post that maybe explains more than my words
the component has 2 inputs (Start Value, End Value) and one output (Picked Value)
this phantomatic component (which I would refere to as "dynamic value picker") supports any amount of domains on every input -> it works as if they come grafted, from a "longest list" component
The component "at rest" shows only one slider -with question marks on both edges-
For every couple on inputs you connect (1 Start Value connection + 1 End Value connection) it would visually generate a new slider (exactly like a "number slider" component)main difference from the "number slider" component, this one would show the Start Value and End Value numbers at the edges of each thus generated slider
Right click -> edit on it would recall a window similar to the "number slider", with the main difference that only the first part of those options would be present (see attached image for clarity)Whatever slide accuracy you set, it will affect the whole "dinamic value picker" phantom component (if you set "integer numbers" and for any reason one or more inputs are "floating points numbers", the component automatically rounds the inputs to the best "Integer", and allows you only to pick integer numbers in-between)
If you suddenly change a "Start Value" or an "End Value" input, the affected slider/sliders in the component will try to stay as close as possible to the same % value they were before (example if the domain was from 5 to 11, integers only, and you first picked the value 8, the slider was exactly in position 50%: when you change the End Value domain to 21 the slider will set itself to 13 - yes, I picked an easy one lol )
When you first plug a couple of Start Value + End Value, the slider sets itself to Picked Value = Start Value
It could also be possible to supply negative values as Value End and positive values as Value Start: the slider let you pick a number on that domain regardless of the numerical order you use
Last thing, but it's just fancy imagination, if you zoom-in the output (Picked Value) connection dot, a little - and + appears (like in other common components), letting you add a new cursor to every existing slider (it could be possible to customize the color of the new cursor to avoid confusion)
This is the exact description of what I would ask to the lamp genie :)
I attach a pic I just did, in the hope to better explain myself: picture link
and of course thank you again for reading this long poem!
…