I am starting on a project where I want to create a scale texture on a 3 dimensional surface. Any ideas on how to get started ?
Each scale has to be a 3d object.
The 3d printer in the office hadn’t been getting a lot of action recently. Used the occasion to set myself a speed challenge. This mobius based form took 3 minutes in grasshopper.
Added by Nick Tyrer at 5:02pm on February 10, 2013
Mesh Intersection trims great with two mesh objects, but not so good with 3 mesh objects. I've tried every combination known to man and beast, but can't get the same results intersecting 2 versus 3 mesh objects.
What am I missing?
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oints to have a maximum of 4 links. Even if I limit the group number to 3, I will still have some points that have four our five connection points.
I think I understand why some points have more that 3 links (even though the group number is set to 3), but I can't figure out how to limit this number to a maximum of 4 links.
Furthermore- the next step I am working out is to create a link at each of the points like the one shown in the attached picture. Any additional advice for how to achieve this would also be very helpful.
Thanks for your help!
Ethan …
Heylo Grasshoppers: just curious, what are some ways you have created a 3 dimension vector field, with breps as 'obstacles' to simulate wind paths through an object or geometry?
Thanks in advance.
Hello Mohamed,
Thank you for this wonderful plug-in. I like that in Mantis fractals we have 2 branches instead of 3. However, is there any way we can make it 3D Fractal?
cheers
Added by Agneesh to Mantis at 4:08am on October 16, 2012
h cairo tile, moving it in the Z axis and then attaching it to the 3 nearest points on the cairo tile. It has been quite successful however not every diamond is completed and some of the diamonds are being finished incorrectly. Does anyone know how to solve this problem?
Also once I have created these 3D cairo tiles from lines how would I create surfaces from the lines?
Thanks guys
Sarah…
Added by Sarah Stell at 12:05pm on October 12, 2014