the components seem to handle that like a list of lists, like a 2D array.
Say I send this 2x4 data to a curve divide, and it creates 10 points per each of 8 curves, then I feel like it should be outputting a sort of 3D array - 2 paths of 4 paths of 10 points, and I CAN still see the array structure in the param viewer. But I feel like it is outputting paths 20 paths of 5 point each. Is there are way to access the 2x10 stucture at this point?
(Manuel, I did just read your reply to my other post, and see that might be an answer to this, thanks)
Is everything pretty much handled as a 2D list of lists, and no 3D (no list of lists of lists)?
Are the tree logic components the key to getting the right 2D structure out of 3D (or deeper) structures?
Thanks!!!
Chris…
Added by Chris Wilkins at 9:57am on October 18, 2009
uld be much better than Rhino at huge mesh collections. I'd personally try free Autodesk Meshmixer and ZBrush first but most designers are more familiar with rendering programs like Maya or 3DS Max. I'm not familiar enough with architecture to suggest a list as only Revit and Sketchup come to mind.
Looking more closely, CAD Exporter is only for 2D curves and points, how silly, and it requires baked geometry in a Rhino layer:
I could write a Python script to export an STL but that would be a large ascii format file instead of binary. Better to use OBJ to retain quad faces, too.
Ah, well, OBJ files are also ascii format when exported from Rhino, so it would be quite easy to make a script to export those directly to disk from Grasshopper. Here is one box, 10X10X20 in size, with quad faces:
# Rhino
o object_1v 10 10 20v 10 10 0v 10 0 20v 10 0 0v 0 10 20v 0 10 0v 0 0 20v 0 0 0f 5 7 3 1f 5 6 8 7f 3 7 8 4f 2 4 8 6f 5 1 2 6f 3 4 2 1
If I have time I'll make a little script to write such OBJ files unless you can find a native Grasshopper plugin for direct OBJ export in full 3D for meshes.…