in theire 4th point the one under.
the next problem, as u can see, is the oriantaion of the panels. they need to oriente like panels on roof over another in falling direction.
so i need an input like 3 points for one panel.
thanx a lot
henri (from your last workshop at abk)
jpg. bei "panel" in discusstion…
lName, signalValue, operationMode):
sigV=signalValue
if sys.version_info[0] == 3:
if type(signalName) is str:
signalName=signalName.encode('utf-8')
if type(signalValue) is bytearray:
sigV = (ct.c_ubyte*len(signalValue))(*signalValue)
if type(signalValue) is str:
signalValue=signalValue.encode('utf-8')
sigV = (ct.c_ubyte*len(signalValue))(*signalValue)
else:
if type(signalValue) is bytearray:
sigV = (ct.c_ubyte*len(signalValue))(*signalValue)
if type(signalValue) is str:
signalValue=bytearray(signalValue)#<========This is line 1052
sigV = (ct.c_ubyte*len(signalValue))(*signalValue)
sigV=ct.cast(sigV,ct.POINTER(ct.c_ubyte)) # IronPython needs this
return c_WriteStringStream(clientID, signalName, sigV, len(signalValue), operationMode)
It displays the following error:
Program started
Connected to remote API server
Runtime error (TypeErrorException): unicode argument without an encoding
Traceback:
line 1052, in simxWriteStringStream, "C:\Program Files (x86)\V-REP3\V-REP_PRO_EDU\programming\remoteApiBindings\python\python\vrep.py"
line 70, in script
Any hint?…
points closer to B.. then i compared B&C.. i got 3 results again i.e points closer to B and closer to C.. now i got 4 results.. can u send me a small example..would be great..
Thank YOu…
need create a simple surface with 4 points and add other by edit>control point> insert point> Direction U or V and you finally will have a simple surface. I do not yet in grasshopper if exist a function for this simple task.…
on for a 1 degree surface is that it gives you 4 sided patches that are east to use for other options. lets say for instance you set the U= 1 degree and the V = 3 degree. you are left with developable strips that can be unrolled and fabricated
for my issue you can simple create a surface as follows. no special plugins are required and only use default rhino commands for either V4 or v5
1. loft a surface ( or make any curved surface anyway you like)
2. rebuild the surface to be 1 degree
3. go to Surface > Surface Edit > Divide Surface on Creases
4. explode the surface
you should be left with individual patches for each "face"
a second test is to
1. loft a surface ( or make any curved surface anyway you like)
2. rebuild the surface to be U = 1 degree, V= 3 degree
3. go to Surface > Surface Edit > Divide Surface on Creases
4. explode the surface
you will be left with strips of surface (that can be unrolled)…
undary.
4. "Shift" some (3) around by varying the U/V value (a bit). That way you have one "base" that spawns 2 or 3 vomiting conical "columns". Where's my tranquilizer?
5. Forget all these and do a tensile membrane. Don't allow the "Form" to suck up your mind > this is the route to Oblivion.
Moral: Time flies.
Last Option (before Armageddon): Skype.…