ts of spheres, that are behind the camera, appear. This normally happens with weird lens length settings. The camera needs a 45° viewing angle and therefore might fall into this category. Maybe there is a good solution to get rid of this issue?
Issue #2: I have no clue how to run the screenshot calculation at the end of the solution. Normally I wanted to color the spheres in the video with the "Custom Preview" component, but they would not show up in the saved picture, since custom preview was calculated later than the screenshot component "Cubemap"
Issue #3: The calculation of an equirectangular image takes quite a while. ~4 seconds. Thats still good compared to the 9 seconds i had in the beginning. Multithreading through parallelizing could improve it even more, but it wouldn't work for me.
Especially ISSUE #2 is annoying and does not allow me to create a nice video. I would be glad if someone could assist me in this.
I actually tried already ExpirePreview or Solution, but maybe I used it the wrong way...
Best,
Martin…
he circle is being divided into 5 but your building only has 4 sides so one of the divisions is lost. This video explains:
https://www.youtube.com/watch?v=3rCgP0zSiPY&index=6&list=PLruLh1AdY-SgW4uDtNSMLeiUmA8YXEHT_
-Chris…
ine will require a points and normal vectors. Give ArrPolar the same parameters used to position the diamonds, but use a point instead of a gem object. This will give you your points. The normals are just a vectors from origin to the points.
4. I added components to the attached file that includes a VB fillet routine. (I don't recall where I found it.) You have to play with the 2 Boolean values depending on the 2 surfaces you feed the routine. Also, be aware that Rhino does not handle filleted surfaces well when they come from Grasshopper. To fix this you have to invoke the Rhino command _DivideALongCreases - otherwise your filleted surfaces will have corners in them.
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