sität der Kreativwirtschaft) den heurigen "3D Austria Tag" ankündigen zu dürfen:Vortragsprogramm:Einlass ab 9:009:30 – 10:30: Virtuelle Landschaften mit VUE xStream Vortragender: Helge Maus (pixeltrain)10:45 – 11:30: Interaktive Anwendungen mit Unity Pro Vortragender: Dietmar Godina (Playpublic)11:45 – 12:30: Praxisbeispiele & Neuheiten zu Rhino 5 Vortragende: Albert Wiltsche und Markus Manahl (TU Graz)12:30 – 13:15: Mittagspause13:15 - 14:00: Praxisvortrag: Architectural Rendering mit VRay, 3DStudio max und Photoshop Vortragender: Martin Frühwirth (Atelier Frühwirth)14:15 – 15:00: Praxisbeispiel: Mercedes A-Klasse Präsentation mit Cinema 4D & V-RAY Vortragender: Niki Vuckovic (immortal-arts)15:15 - 16:00: Praxistipps & Neuheiten zur Adobe CS6 Vortragender: Martin Dörsch (Adobe)16:15 – 16:30: Adobe Team Cloud & VIP Lizenzprogramm Vortragender: Markus Fiala (CG Shop)16:45 – 17:45: VFX-Workflow für Guerillas - Hollywood mit SynthEyes, Cinema 4D, und AfterEffects & Plugins Vortragender: Helge Maus18:00 Ende der VeranstaltungIm Foyer werden wir Infostände von Autodesk, Chaosgroup (V-RAY) und Rhino haben - nützen Sie die Gelegenheit und informieren Sie sich - neben den Vorträgen - auch persönlich an den Infoständen bei unseren Experten!Die Teilnahme ist KOSTENLOS, aufgrund der begrenzten Platzanzahl ist jedoch eine Anmeldung per e-mail an office@kkkc.at erforderlich.…
nique paths for your 5 different heights. They will need to be replaced with two-level paths according to height and letter index. That's 5*6 = 30 unique paths to 30 sub-lists. Each item has its item index within the list. The combined path+index address will be unique for all items. you will also get a unique address for each item if you just flatten the hole thing and use the item index...
2) check the attached definition…
r example:
{1} {6} Is this possible to do with Replace Branches?
{2} {5}
{3} => {3}
{4} {4}
{5} {5}
{6} {6}
If it were two lists, then it's very easy with List Replace, but kill me, I can't get what's the logic in Replace Branches...
Please help!
…
Added by Artyom Maxim at 10:05am on January 29, 2013
If you right click on the 'Random' component, you will find an option for "Integer Numbers".
You might need to generate random integers of 3, 4, 5 or 6 and multiply that by ten?
cture, Rhino treats them as a single flat list. For example a surface can have 10 rows and 6 columns of control-points, resulting in a list of 60 points.
But 10 times 6 isn't the only way to get to 60. If you want to make a surface out of a list of 60 points, you'll also have to tell Rhino how those 60 points should be interpreted in terms of a grid. It could be 2*30, 3*20, 4*15, 5*12, 6*10, and all of the aforementioned products the other way around.
Sometimes there's only one way for a number of points to fit into a rectangular grid. For example if you provide 49 points, then 7*7 is the only way to make it work, but these cases are rare so we always demand you give us all the information required to actually make a rectangular grid of control-points from a linear collection.
As for "Why is it, sometimes we need to attach additional value into it?", this is usually because when you divide a domain or a curve into N segments, you end up with N+1 points. For example take the domain {0 to 5}, and divide it into 5 equal subdomains. You end up with {0 to 1}, {1 to 2}, {2 to 3}, {3 to 4} and {4 to 5}. However there are six numbers that mark the transitions between these domains 0, 1, 2, 3, 4 and 5. This is why you often have to add 1 to the UCount, because the number that controls the UCount often results in N+1 actual points.…
Added by David Rutten at 8:30am on December 25, 2014
R Light Studio - Georg Sochurek Schnelle Beleuchtungsoptimierung mit HDR Light Studio: HDRI-Environment-Maps in Echtzeit ganz einfach erstellen und bearbeiten 10:45 - 11:45: C4D und Adobe Photoshop - Christoph Schindelar Prototyping für einen Wintersportartikel-Hersteller mit Cinema 4D 12:00 - 13:00: Autodesk 3ds max - Daniel Daghofer Software für 3D-Modellierung und Animation 13:30 - 13:30 Pause 13:30 - 14:30: MODO - Mathias Zellerhof Produktdesign leicht gemacht - mit modo 701 von TheFoundry 14:45 - 15:45: Rhino 5 - Dipl. Ing. Fabio Palvelli Advanced NURBS-Modelling mit Rhino 5 für Designer und Architekten 16:00 - 17:00: Autodesk Maya - David Wuchte Umfassende 3D-Animationssoftware 17:15 - 18:15: 3D Coat - Christoph Schindelar Feinmodellierung (Sculpting) & Design von Handy-Designelementen mit 3D Coat Zusätzlich haben Sie die Möglichkeit in den Pausen / im Anschluß div. Hardware zu testen / anzusehen: Monitore: CG Serie von EIZO (inkl. Swing Sensor/Colorimeter) EIZO Foris mit EIZO Spyder EIZO Touchscreen NEC Spectraview Reference inkl. X-Rite Colorimeter Stiftdisplays: WACOM Cintiqs 3D Mäuse: SpaceMouse Pro SpacePilot Pro…