f objects with the main ring body, and that cannot be done in parallel since you are modifying the item once at a time, algorithmically.
The original example of a cylinder and sphere are textbook failures of the Rhino 5 dumb algorithm, since that combination features kissing surfaces that confuse Rhino about where they are intersecting since really in tolerance values they are overlapping along a ribbon instead of a sharp line.
Normally you would slightly move or rescale one of the pair to create a single loop intersection curve that doesn't wander around in jerky fashion trying to combine two surfaces that fail to actually plunge through one another.
Your main Boolean union is 116 prongs with a ring base, and that's slow because Rhino bogs down as the model gets more an more complicated with each internal step, I imagine.
The speed is not all that slow either, only 21 seconds for the Booleans themselves.
If you turn of Grasshopper preview meshing via the toolbar menu it should be significantly faster while you are tweaking the design.
To troubleshoot the slow Boolean, I went into Rhino and tried merely splitting the ring body with the prongs and that itself was just about as slow as the Boolean union, so Rhino is not being badass about it. Then I exploded the ring body and tried splitting just that with the prongs and it was *much* faster to operate on just that single surface! The black box reveals itself a bit.
In kind, splitting the prongs with that single surface was about the same speed as splitting it with the whole ring body, so no speed gain there.
But, to speed up your script, since we *cannot* in fact use parallel processing, we can instead manually create that prong surface by doing our own splits and using Grasshopper's natural order of parts, hopefully consistent, to get rid of the junk.
That prong surface is item 4 of an exploded object.
So I will mutually split them and tease out the good parts from the junk and then rejoin the parts, no Boolean union component needed.
First, I went into your prong cluster and removed the capping, so I have merely an open revolution surface instead of a polysurface, letting me access the surface trim command after quickly finding the BrepBrep intersection curves between the prongs and the single ring surface.
For that Boolean union step I'm down from 11 seconds to 4 seconds, but confusingly we added a second to the Boolean difference that follows:
It's fast since we are manually selecting junk instead of Rhino having to sort which is which, I imagine.
We still have a slow Boolean subtraction of the gems and holes from the finished ring body.
That's not simple so will remain slow and cannot be parallel processed since again there's a single main ring body being modified in each step, and nor are there simple pairs of split object to select from manually to discard junk.
…
long as the component runs, the list gets generated (screenshot below). It's based on a process explained by James Ramsden here.
However, the list is only generated after all inputs are defined, so for components that have certain inputs without default values, the user has to set these inputs before the list gets generated. Is there any way to force the component to generate the list even before the component has been given all input values? Here is sample code for the issue; the list is only generated after input1 has been defined:
using System; using System.Collections.Generic; using Grasshopper.Kernel; using Rhino.Geometry; using System.Drawing; namespace IntraLattice { public class MyComponent1 : GH_Component { GH_Document GrasshopperDocument; IGH_Component Component; public MyComponent1() : base("MyComponent1", "Nickname", "Description", "Category", "Subcategory") { } protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager) { pManager.AddLineParameter("Input1", "Input1", "An input", GH_ParamAccess.list); pManager.AddIntegerParameter("Input2", "Input2", "The list selection input", GH_ParamAccess.item, 0); } protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager) { pManager.AddLineParameter("Output", "Output", "Dummy output", GH_ParamAccess.item); } protected override void SolveInstance(IGH_DataAccess DA) { // 0. Generate input menu list Component = this; GrasshopperDocument = this.OnPingDocument(); if (Component.Params.Input[1].SourceCount == 0) TopoSelect(ref Component, ref GrasshopperDocument, 1, 11); // 1. Retrieve/validate input var input1 = new List<Line>(); int input2 = 0; if (!DA.GetDataList(0, input1)) { return; } if (!DA.GetData(1, ref input2)) { return; } var nodes = new List<Point3d>(); var lines = new List<Line>(); // Some dummy code, that will set the output depending on the value selection list // create first point Point3d pt1 = new Point3d(0, 0, 0); Point3d pt2; // set output depending on value list selection if (input2 == 0) pt2 = new Point3d(5, 0, 0); else pt2 = new Point3d(0, 5, 0); // create pt2 Line line = new Line(pt1, pt2); DA.SetData(0, line); } /// The 'index' input represents the input index (first input is index 0) /// The 'offset' parameter is the vertical offset of the menu, to help with positioning /// </summary> public static void TopoSelect(ref IGH_Component Component, ref GH_Document GrasshopperDocument, int index, float offset) { //instantiate new value list var vallist = new Grasshopper.Kernel.Special.GH_ValueList(); vallist.ListMode = Grasshopper.Kernel.Special.GH_ValueListMode.Cycle; vallist.CreateAttributes(); //customise value list position float xCoord = (float)Component.Attributes.Pivot.X - 200; float yCoord = (float)Component.Attributes.Pivot.Y + index * 40 - offset; PointF cornerPt = new PointF(xCoord, yCoord); vallist.Attributes.Pivot = cornerPt; //populate value list with our own data vallist.ListItems.Clear(); var items = new List<Grasshopper.Kernel.Special.GH_ValueListItem>(); items.Add(new Grasshopper.Kernel.Special.GH_ValueListItem("Choice 0", "0")); items.Add(new Grasshopper.Kernel.Special.GH_ValueListItem("Choice 1", "1")); vallist.ListItems.AddRange(items); // Until now, the slider is a hypothetical object. // This command makes it 'real' and adds it to the canvas. GrasshopperDocument.AddObject(vallist, false); //Connect the new slider to this component Component.Params.Input[index].AddSource(vallist); Component.Params.Input[index].CollectData(); } protected override System.Drawing.Bitmap Icon { get { return null; } } public override Guid ComponentGuid { get { return new Guid("{ebc17377-4900-4e14-b33e-0b1c66ef2ade}"); } } } }
Thanks in advance…
he "return" is comment out as shown below?
After restarting Rhino and Grasshopper, I opened the outdoors_airflow demo file, and the first step of creating the case file is ok:
Then the blockMesh component gives the following error: seems I have to manually start OF first..
so, as the error message suggested, I open OF by Start_OF.bat:
Then come back to the blockMesh component, now it can be executed while the OF command line window is also openning:
... and the blockMesh finished successfully:
... so I proceeded to run snappyHexMesh, checkMesh and update fvScheme:
... up to the simpleFoam component, I got the error again:
The warning message is:
1. Solution exception: --> OpenFOAM command Failed!#0 Foam::error::printStack(Foam::Ostream&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #1 Foam::sigFpe::sigHandler(int) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #2 ? in "/lib64/libc.so.6" #3 double Foam::sumProd<double>(Foam::UList<double> const&, Foam::UList<double> const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #4 Foam::PCG::solve(Foam::Field<double>&, Foam::Field<double> const&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #5 Foam::GAMGSolver::solveCoarsestLevel(Foam::Field<double>&, Foam::Field<double> const&) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #6 Foam::GAMGSolver::Vcycle(Foam::PtrList<Foam::lduMatrix::smoother> const&, Foam::Field<double>&, Foam::Field<double> const&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::PtrList<Foam::Field<double> >&, Foam::PtrList<Foam::Field<double> >&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #7 Foam::GAMGSolver::solve(Foam::Field<double>&, Foam::Field<double> const&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #8 Foam::fvMatrix<double>::solveSegregated(Foam::dictionary const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libfiniteVolume.so" #9 Foam::fvMatrix<double>::solve(Foam::dictionary const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #10 Foam::fvMatrix<double>::solve() in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #11 ? in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #12 __libc_start_main in "/lib64/libc.so.6" #13 ? in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam"
... and the command lines in the readMe! output are pretty long and it is saved in the text file attached here.
So, my questions are:
1. why I have to manually start OF first before I can use the blockMesh component? Should butterfly automatically start OF?
2. what might be the cause of the unsuccessful run of simpleFoam in the end?
Hope you can kindly advise! Thank you!
- Ji
…
stributes structural supports for a uniformly loaded domain using e.g. the internal energy of the loaded domain as fitness. Here the uniformly loaded domain is represented by the trimmed surface. My genomes are the support positions (green crosses), which are restricted to a set of predefined grid points. I’m currently using an (i,j)-coordinate indexing for these grid points (illustrated in the viewport just below) as opposed to a sequential , “one-dimensional” numbering (illustrated in the viewport further down).
(i,j)-indexing systemAltenative, sequential indexing system
The support positions are computed by two gene pools; one governing the i-index, Gene List {i}, and one governing the j-index, Gene List {j}, of each support. The value of slider 0 in Gene List {i} is paired with the value of slider 0 in Gene List {j} etc. and the amount of sliders corresponds to the amount of supports. The screen shot below depicts the slider constellation corresponding to the support distribution depicted above. Unfortunately the j-index represented in the sliders needs remapping as the number of j-indices vary for each i-index (horizontal row of grid points). With the current setup I have 12^6 x 9^6 = 1,6 x 10^12 different genomes. If I were to use the sequential, “one-dimensional” numbering, I would only use one gene pool with sliders ranging from 0 to 76 meaning that remapping could be avoided and thereby having only 76^6 = 1,9 x 10^11 different genomes.
So, my current genome setup causes a bunch of issues related to the Evolutionary Solver: Remapping Changing one of the j-index sliders, will not necessarily change the related support position but it will still facilitate another genome to be calculated by the solver. (This problem could be eliminated by using the sequential, “one-dimensional” numbering)
Switching slider values around If the values of e.g. slider 0 were to be switched around with the values of slider 5, this again would yield a new genome but an identical solution. (This problem cannot be eliminated by using the sequential, “one-dimensional” numbering)
Coincident support positions Two or more supports may be located in the same position. (This problem cannot be eliminated by using the sequential, “one-dimensional” numbering)
I find it impossible to imagine the fictive “fitness landscape” of this problem and not only because of the multidimensional genome characteristic but just as much because of these listed, intertwined peculiarities. I’ve tried running the Simulated Annealing Solver as well, but my experience is that the Evolutionary Solver yields better results. To my awareness, the solver uses some kind of topographical proximity searcher. This is why, I think that the solving process itself benefits more from analysing the (i,j)-index system, in which neighbouring grid points hold more uniform topographical information than the sequential, “one-dimensional” numbering, which might have big ID-numbering gaps between neighbours. Have I understood this correctly?
Cheers…
try now to integrate Geco in an interdisciplinary architectural engineering studio: hoping we can show you some nice applications of your tool, I'll keep you update and sending now details by e-mail. Here the file (very welcome to be shared). It most probably contais trivial errors by me, thanks for helping and giving some tip! Gr. Michela
FILE:
Ok, right, I see the outputs update correctly. Origin of problems must be in some different mistake I do:
- Incident radiation: I am not sure I understand what is going on: why I get so many 'not a number' ? (The Galapagos report is full of NaNs).
Bio-Diversity: 0.887 Genome[0], Fitness=NaN, Genes [89% · 44%] { Record: Too many fitness values supplied } ...
Genome[7], Fitness=NaN, Genes [74%] { Record: No fitness value was supplied } ....
Genome[9], Fitness=NaN, Genes [37% · 11%] { Record: Genome was mutated to avoid collision Record: Too many fitness values supplied }
- Daylight calculations: the geometry accumulates withouth deleting the previous models. As a consequance, results almost do not change after few varations (so, outputs get updated but do not vary). In current daylight definition: the first object being imported is the one where the grid has to fit; its setting makes it cancelling all the other objects during import. All the others, do not delete anything when imported. When running loops (manual or GA) that vary parameters, the entire geometry do not get cancelled - so I guess the loop does not pass back by the cancelling step, but imports only the geometry which has been varied by the parameters using the setting of that import component only? I will then try again by changing the order of the operations, but if you have specfic tips, let me know.
THANKS!
…
uier momento del diseño de un modelo 3D y este se readapta sin necesidad de redibujar la zona alterada.
Otra de las principales características del trabajo paramétrico es que nos permite automatizar procesos de trabajo o diseño. Esto quiere decir que, con procesos sencillos, podemos generar geometrías complejas y siempre justificadas en función de unos parámetros que nosotros definamos; lo que, en cierto modo, elimina la arbitrariedad en el diseño y nos arma de argumentos en la toma de decisiones de proyecto. Por otro lado, se pueden generar texturas y patrones de manera aleatoria o variable en función de atractores.
Tras la realización de este workshop, el alumno será capaz de desarrollar sus propias gramáticas, con la confianza que da comprender los términos básicos de programación sobre los que se apoya todo el sistema de trabajo de Grasshopper.
Grasshopper nos abre todo un mundo de posibilidades en el diseño y en la fabricación digital.
PARA QUIÉN
El workshop está dirigido a estudiantes y profesionales de la arquitectura, el interiorismo, la ingeniería, el diseño de producto, el diseño industrial y, en general, perfiles creativos y disciplinas artísticas que quieran introducirse en el mundo del diseño paramétrico.
Es recomendable tener conocimientos previos de Rhinoceros (nivel básico) ya que hay algunos conceptos que pueden ser útiles para un mejor seguimiento del workshop.
…
1 JUN to 31 DECBetween hours 1:00 to 24:00Current document units is in MetersConversion to Meters will be applied = 1.000[1 of 7] Writing simulation parameters...Ground temperature data contains monthly average temperatures at 3 different depths .5 meters (1st)2 meters (2nd)4meters (3rd)respectively[2 of 6] No context surfaces...[3 of 6] Writing geometry...[4 of 6] Writing materials and constructions...[5 of 7] Writing schedules...[6 of 7] Writing loads and ideal air system...[7 of 7] Writing outputs......... idf file is successfully written to : c:\ladybug\unnamed\EnergyPlus\unnamed.idf
Analysis is running!...c:\ladybug\unnamed\EnergyPlus\eplusout.csv......
Done! Read below for errors and warnings:
Program Version,EnergyPlus, Version 8.3.0-6d97d074ea, YMD=2015.05.24 11:32,IDD_Version 8.3.0
** Warning ** IP: Note -- Some missing fields have been filled with defaults. See the audit output file for details.
** Warning ** Version: in IDF="'8.1.0'" not the same as expected="8.3"
************* Beginning Zone Sizing Calculations
** Severe ** GetSurfaceData: Some Outward Facing angles of subsurfaces differ significantly from base surface.
** ~~~ ** ...use Output:Diagnostics,DisplayExtraWarnings; to show more details on individual surfaces.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=AW0 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=AW0 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=AW0 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.1101)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=AW0 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.1101)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=AW1 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.1101)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=AW1 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=AW1 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=AW1 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.1101)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=AW2 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=AW2 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=AW2 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=AW2 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=AW3 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=AW3 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=EW1 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=EW1 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=GLZ_0_EW1_1F6383543B434F648813 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=0.9038)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=GLZ_0_EW1_1F6383543B434F648813 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=0.9038)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=GLZ_0_EW1_1F6383543B434F648813 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=16.0967)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=GLZ_0_EW1_1F6383543B434F648813 is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=16.0967)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 6 of back surface=FLOOR is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 7 of back surface=FLOOR is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 8 of back surface=FLOOR is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.1101)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 9 of back surface=FLOOR is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 5 of back surface=CIELING is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 6 of back surface=CIELING is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=17.1101)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 7 of back surface=CIELING is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 8 of back surface=CIELING is in front of receiving surface=EW0
** ~~~ ** (Dot Product indicator=30.0900)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=AW6 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=AW6 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=WALLW1 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=WALLW1 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=WALLW1 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=WALLW1 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=GLZ_0_WALLW1_103854D39BEF453D8A4E is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=GLZ_0_WALLW1_103854D39BEF453D8A4E is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=GLZ_0_WALLW1_103854D39BEF453D8A4E is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=GLZ_0_WALLW1_103854D39BEF453D8A4E is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=EW0 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=EW0 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=GLZ_0_EW0_6AEDE94222384E5B8950 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=1.4709)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=GLZ_0_EW0_6AEDE94222384E5B8950 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=1.4709)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=GLZ_0_EW0_6AEDE94222384E5B8950 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=15.6696)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 4 of back surface=GLZ_0_EW0_6AEDE94222384E5B8950 is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=15.6696)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 1 of back surface=FLOOR is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=FLOOR is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 2 of back surface=CIELING is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Severe ** Problem in interior solar distribution calculation (CHKBKS)
** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone="APRATMENT1"
** ~~~ ** because vertex 3 of back surface=CIELING is in front of receiving surface=EW1
** ~~~ ** (Dot Product indicator=17.0963)
** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.
** Warning ** ManageSizing: For a plant sizing run, there must be at least 1 Sizing:Plant object input. SimulationControl Plant Sizing option ignored.
************* Testing Individual Branch Integrity
************* All Branches passed integrity testing
************* Testing Individual Supply Air Path Integrity
************* All Supply Air Paths passed integrity testing
************* Testing Individual Return Air Path Integrity
************* All Return Air Paths passed integrity testing
************* No node connection errors were found.
************* Beginning Simulation
************* Simulation Error Summary *************
** Warning ** The following Report Variables were requested but not generated
** ~~~ ** because IDF did not contain these elements or misspelled variable name -- check .rdd file
************* Key=*, VarName=ZONE PACKAGED TERMINAL HEAT PUMP TOTAL COOLING ENERGY, Frequency=Hourly
************* Key=*, VarName=ZONE PACKAGED TERMINAL HEAT PUMP TOTAL HEATING ENERGY, Frequency=Hourly
************* Key=*, VarName=CHILLER ELECTRIC ENERGY, Frequency=Hourly
************* Key=*, VarName=BOILER HEATING ENERGY, Frequency=Hourly
************* Key=*, VarName=FAN ELECTRIC ENERGY, Frequency=Hourly
************* Key=*, VarName=ZONE VENTILATION FAN ELECTRIC ENERGY, Frequency=Hourly
************* Key=*, VarName=ZONE VENTILATION TOTAL HEAT LOSS ENERGY, Frequency=Hourly
************* Key=*, VarName=ZONE VENTILATION TOTAL HEAT GAIN ENERGY, Frequency=Hourly
************* There are 1 unused schedules in input.
************* There are 1 unused week schedules in input.
************* There are 3 unused day schedules in input.
************* Use Output:Diagnostics,DisplayUnusedSchedules; to see them.
************* EnergyPlus Warmup Error Summary. During Warmup: 0 Warning; 0 Severe Errors.
************* EnergyPlus Sizing Error Summary. During Sizing: 1 Warning; 49 Severe Errors.
************* EnergyPlus Completed Successfully-- 4 Warning; 49 Severe Errors; Elapsed Time=00hr 00min 4.59sec
Thanks Abraham.I really appreciate it.
Another thing ' I posted a discussion few days ago and got no replies.And this forum is the only 'Hope' for me..Can you quickly check it?thanks.
N
http://www.grasshopper3d.com/group/ladybug/forum/topics/free-form-external-wall-with-glazing-workflow?xg_source=activity
…
mers considering extreme sports reject mainstream retailers and like to check out small stores rather of at chains plus malls. Several smaller retailers discuss trends in sports shoe sales. http://skateszone.com/
Though athletic shoes and sports stores and from doorways retailers have reported somewhat uptick in footwear sales due to the increase in extreme sports, the particular beneficiaries inside the trend are independent surf and skate niche stores.
Some West Coast surf and skate shops stated teenagers and even more youthful Generation Xers are not only rejecting traditional sports, but they're also shunning mainstream retailers and malls meant for smaller niche shops transporting hard-to-come-by brands.
Eddie Miyoshi, district manager at Atomic Garage, a 3-store chain situated in Gardena, Calif., stated the soaring recognition of skateboard footwear has boosted the retailer's total footwear business 20-thirty percent this year, rather of '95.
Skate footwear presently represent 80-90 % of Atomic Garage's shoe sales, while couple of years back, Dr. Martens and Timberland drove the retailer's footwear business.
Like many retailers, Miyoshi pointed to Airwalk since the trend's catalyst.
However, if Airwalk broadened its distribution to larger chains, which are frequently located in malls, only a few skate shoe customers adopted. Rather, many youthful males have switched for your skate shops for additional elusive brands like Etnies, Duffs, and Electricity Footwear by Circus. By refusing to market bigger retailers or sports stores, these brands are increasing their cachet among youthful consumers.
"Kids don't want stuff which have been within the shops,In . Miyoshi added.
Searching ahead, Miyoshi forecasted skate shoe sales will remain strong through spring '97 provided "the [hot] vendors don't auction other [non-particularly shop] retailers."
"Skaters and non-skaters are rebelling against mainstream retailers so on to surf and skate shops for many looks," echoed Mark Richards, co-online sources Val Surf, a 3-store chain situated in North Hollywood, Calif. Soaring sales of skate footwear have driven total footwear receipts up 25 percent this year rather of '95.
"The quantity of that increase might be connected while using exposure of maximum games? I am unsure. [Skate footwear] may also be actually the think about the moment,In . Richards acknowledged. And in relation to getting this right look, youthful customers can be very picky.
"Skateboard footwear is a huge category for people, but we're not able to own the brands, Etnies, Duffs, Electricity and Nice, simply because they won't sell us," stated Mark Anderson, buyer at Chick's Sports, a six-store chain in Covina, Calif. "We have people coming every single day requesting them." Consequently, skate footwear have consistently ongoing to obtain about 5 % of Chick's overall footwear business. http://skateszone.com/the-top-8-best-skateboards-for-beginners-reviews-2017/
Nonetheless, some outdoors, niche sports and sports retailers are noting the growing recognition and coverage of maximum sports will receive a modest impact on footwear sales. Trailrunning footwear and approach/outdoors crosstrainers will be the two groups benefiting the very best inside the recognition. Like the skate shoe business, some retailers realize that styling instead of function frequently drives sales of individuals footwear.
"At this time the merchandise is a lot more visual than function," stated Chet James, gm of Super Jock 'N Jill, Dallas, speaking about trailrunning footwear. Still, James noted the current hype over adventure sports helps draw more customer traffic. "The marketing campaigns and media help bring growing figures of people in, nonetheless they frequently occasions day an issue that increases results on their own account,Inch he conceded.
John Wilkinson, executive vp inside the 85-store chain Track 'N Trail, Eldorado Hillsides, Calif., stated the shop has "seen some activity in approach footwear," but he requested the amount of consumers depend in it commercially sport. And, instead of accelerating total footwear business, Wilkinson speculated elevated sales of approach footwear and trailrunners are gnawing away at traditional hiking shoe and boot volume.
But Dan Bazinet, president of Overland Exchanging, a 34-store chain situated in Westford, Mass., believes the company-new looks have breathed existence for the wilting hiking boot category. "[Approach-type footwear] don't represent the lion's participate the hiking market, nonetheless they have elevated the hiking business and provided us extra sales," Bazinet stated.
He designated Timberland's Treeline Series and Rockport's Leadville line as strong performers. Unsurprisingly, he noted the company-new looks are attractive to youthful consumer base than traditional hikers.
For that month of June, sales of men's hikers were up 49 percent at Overland, rather of June '95, while sales of women's hikers were up 17 % for that month. Bazinet also attributed elevated sales that shops walked inside the hiking business, departing that business for that specialists.
Some retailers draw a good example concerning the hiking boom of two yrs ago combined with the current extreme sport phenomenon. "Plenty of bigger chains will get a specific percent in the industry while [extreme] sports remain a fad because they are selling cost-point type gear," described Steven Carre, assistant hard goods buyer at Adventure 16, a six-store chain situated in Hillcrest.
"However individuals [true enthusiasts] will say `we need real gear' and may shown up at us. That will help us after a while. What Size Skateboard good for an 3 4 5 6 7 8 9 10 11 12 13 14 year old
…
giornata inaugurale sarà dedicata alla free-lecture introduttiva finalizzata alla realizzazione di un modello d'architettura complesso attraverso l'utilizzo di comandi e tecniche avanzate di rappresentazione con Grasshopper (plug-in parametrica di Rhinoceros) e 3dsMax. Sarà illustrato inoltre il potenziale di V-ray per 3dsMax realizzando un rendering concettuale. Durante il mini-corso dell' openDAY verranno mostrate le caratteristiche e le potenzialità degli strumenti per far luce sui nuovi valori assunti dalla modellazione 3D. La modellazione 3D sta interessando un pubblico sempre più vasto inserendosi in una nuova fase di ampia disponibilità per conoscenze, software, hardware di prototipazione e modelli. Pur mantenendo tutti i suoi valori già noti la questione si è talmente ampliata fino ad interessare norme giuridiche (diritti sui modelli ,concorrenza con offerte di servizi apparentemente simili, informazioni deformate e onfusione nei media) Makers University[http://www.makersuniversity.com], in collaborazione con parametricart, vi propone un punto di vista ampio e sintetico su queste tematiche.
Al termine della free-lecture, sarà illustrata l'offerta formativa [CLICCA QUI] di parametricart riferita ai corsi che si terranno nei mesi di Gennaio e Febbraio 2013 inseriti all'interno della più ampia programmazione della Makers University. SONO PREVISTE TARIFFE PROMOZIONALI PER COLORO CHE SI ISCRIVERANNO AI CORSI durante l'OpenDAY.
La lezione e la presentazione si terranno nel nuovo spazio co-working il PEDONE.
PROGRAMMAZIONE
- I temi della Makers University [Leo Sorge];
- Modellazione della parametricTower (concept di architettura complessa) utilizzando Grasshopper, applicativo per la modellazione parametrica [VIDEO] [Michele Calvano];
- Modellazione di una copertura reticolare 3D a completamento della parametricTower con 3dsMax utilizzando tecniche di modellazione mesh complesse [Wissam Wahbeh];
- Rendering con V-ray per 3dsMax illustrando la nuova interfaccia nodale [Wissam Wahbeh].
- Question Time per chiarimenti sugli argomenti illustrati.
COME
L'openDAY sarà aperto a tutti gli interessati,completamente gratuito e sarà replicato in tre sessioni di uguali contenuti organizzate nei seguenti orari:
Sessione [1] 11,30 - 13,30
Sessione [2] 15,30 - 17,30
Sessione [3] 17,30 - 19,30
Per necessità di organizzazione è importante la prenotazione all'evento utilizzando il form in fondo alla pagina specificando nella stringa apposita, il nome dell'evento e la sessione (es. open day sessione 1) oltre agli altri dati richiesti.…
rring to the above image)
Area
effective
effective
Second
Elastic
Elastic
Plastic
Radius
Second
Elastic
Plastic
Radius
of
Vy shear
Vz shear
Moment
Modulus
Modulus
Modulus
of
Moment
Modulus
Modulus
of
Section
Area
Area
of Area
upper
lower
Gyration
of Area
Gyration
(strong axis)
(strong axis)
(strong axis)
(strong axis)
(strong axis)
(weak axis)
(weak axis)
(weak axis)
(weak axis)
A
Ay
Az
Iy
Wy
Wy
Wply
i_y
Iz
Wz
Wplz
i_z
cm2
cm2
cm2
cm4
cm3
cm3
cm3
cm
cm4
cm3
cm3
cm
I have a very similar table which I could import to the Karamba table. But I have i_v or i_u values as well as radius of inertia for instance.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
dimensjon
Masse
Areal
akse
Ix
Wpx
ix
akse
Iy
Wpy
iy
akse
Iv
Wpv
iv
Width
Thickness
Radius R
[kg/m]
[mm2]
[mm4]
[mm3]
[mm]
[mm4]
[mm3]
[mm]
[mm4]
[mm3]
[mm]
[mm]
[mm]
[mm]
L 20x3
0.89
113
x-x
4,000
290
5.9
y-y
4,000
290
5.9
v-v
1,700
200
3.9
20
3
4
L 20x4
1.15
146
x-x
5,000
360
5.8
y-y
5,000
360
5.8
v-v
2,200
240
3.8
20
4
4
L 25x3
1.12
143
x-x
8,200
460
7.6
y-y
8,200
460
7.6
v-v
3,400
330
4.9
25
3
4
L 25x4
1.46
186
x-x
10,300
590
7.4
y-y
10,300
590
7.4
v-v
4,300
400
4.8
25
4
4
L 30x3
1.37
175
x-x
14,600
680
9.1
y-y
14,600
680
9.1
v-v
6,100
510
5.9
30
3
5
L 30x4
1.79
228
x-x
18,400
870
9.0
y-y
18,400
870
9.0
v-v
7,700
620
5.8
30
4
5
L 36x3
1.66
211
x-x
25,800
990
11.1
y-y
25,800
990
11.1
v-v
10,700
760
7.1
36
3
5
L 36x4
2.16
276
x-x
32,900
1,280
10.9
y-y
32,900
1,280
10.9
v-v
13,700
930
7.0
36
4
5
L 36x5
2.65
338
x-x
39,500
1,560
10.8
y-y
39,500
1,560
10.8
v-v
16,500
1,090
7.0
36
5
5
I have diagonals (bracings) which can buckle in these "non-regular" directions too, and they do. If I could add those values then in the Karamba model I could assign specific buckling scenarios..... I can see another challenge which will be at the ModifyElement component, I will not be able to choose these buckling lengths, in these directions.
Do you think this functionality can be added within short, or should I try to find another way to model these members?
Br, Balazs
…